Factotum Of The Remainders Image

You were one to do a strange variety of numerous tasks. Perhaps you simply took on many things for a small bump to pay, or maybe it had been forced upon you, perhaps even to the point of overshadowing what you were meant to do on paper.

 
Skill Proficiencies: Athletics and one Skill of Acrobatics, Sleight of Hand, or Stealth.
Tool Proficiencies: Two of your choice between;

Disguise Kit

Forgery Kit

Herbalism Kit

Navigator's Tools

Poisoner's Kit

Thieves' Tools

Equipment: Two tools of your choice between; Disguise Kit, Forgery Kit, Herbalism Kit, Navigator's Tools, Poisoner's Kit, or Thieves' Tools

A set of Common Clothes

20 GP

 
Feature: Rapid Learner

You take to new jobs easier than most.When performing the Training Downtime to learn a Tool Proficiency, you only need a workday for each workweek you would normally require; the cost is 5 GP per workday that you require. However, this rapid learning can prove to accelerate negative aspects as much as positive; Complications have a 10% chance to arise every ten workdays spent Training to learn a Tool Proficiency, instead of a 10% every ten Workweeks.

 
Suggested Characteristics

A varied set of obscure capabilities needing to be constantly switched between makes often for either a flexible and creative individual, or, a disorganized ball of stress that is too easily confused.

d8 Personality Trait
1 I have exact places for my every possession, from my tools to my food to my hair and anything else.
2 It can take me by far too long to realize something went missing, even if it is important.
3 I am quick to change methods, always looking to improve and experiment with how to do what I do better.
4 I constantly worry I am screwing something up, and can end up overly cautious about unlikely failure points.
5 I try and do what I suspect I will be told before any have the chance to tell me!
6 I don't handle having a long task list too well...
7 If I don't know the answer, then I will find it!
8 If I don't know the answer, then I will lose it!
d6 Ideal
1 A Job Well Done. Whatever task, take some pride in your work! (Good)
2 Money Well Earned. I work for every copper, and I'll not dare let you have it, ungrateful swine! (Evil)
3 Obedience. One cannot betray their betters and still live a good life. (Lawful)
4 Work Smart. Don't get better at doing it how everyone does, find a way to do it better! (Chaotic)
5 Adaptation. I do what I do and do what I don't. (Neutral)
6 Variety. Every day, something new and novel is just waiting for me! (Any)
d6 Bond
1 I've one or more prior bosses who feel... very strongly about me, for better or worse.
2 Old coworkers of mine had to pick up my work after I left. Some took it better than others.
3 My family is a long, long line of a specific specialist, and I'm the first not to be one in the whole time since the last died.
4 Used to work with/for somebody who taught me everything I know now.
5 Traditional tradesfolk and I rarely get along well, especially Guildies.
6 Everyone at the workplace I was unknowingly holding aloft found themselves struggling after I left, and the multiple people meant to replace me couldn't match me.
d6 Flaw
1 It is incredibly easy to bore or distract me.
2 I confuse easily, which upsets me, which makes it harder for me to understand things, which makes me more confused...
3 I think unkindly of "experts", so advanced in one place but a millstone elsewise I say!
4 I find it hard to act without some external reward, even if I have to be the one giving it to me.
5 My work is rarely worth my rates.
6 I find it hard to disobey a firm order, even if I've both moral and material objections against it.
 
Factotum Of The Remainders Image

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