Monster Hunter Image

There are many kinds of adventurers: some out for gold, some for glory, but you - you're different; you've seen true evil, and the destruction it causes. Where a lesser man might have faltered, you stood your ground, spat in its face, and fought back. You are out for one thing and one thing only, to hunt down and slay monsters.

You are a Monster Hunter. You hunt what goes bump in the night, and you do it well. But why do you do it? Are you truly insane like all the others say and just enjoy it for pure blood sport? Do you do hunt them for some grander purpose dictated by your deity? Do you seek revenge on these beasts you hunt, or are you looking to make reagents and components from their corpses? Or perhaps you are just trying to help.

Whatever your reasoning for hunting monsters is, ensure it is a strong one. After all, not just anyone can do what you do.

Monster Hunters tend to be social outcasts; the things you've seen and done make you noticeably different from those around you. Be it a stern and cold demeanour or a complete lack of understanding of social interactions, doing what you do takes its toll on your psyche and your social skills. You may be a superior fighter and wise in many ways, but something about how you walk and talk is just...strange...and almost dangerous. Your many encounters with the unknown make you seem just as strange to the common folk. Many will fear you if they know what you are, and those that don't will find you very odd and somewhat off-putting. You'll be the first they call for help when the monsters come, and you'll be the first they blame for sudden misfortune. Adventurers and other hunters will likely be the only company you can keep. Your unsettling aura and your strange mannerisms are more likely to be accepted by those who have seen similar horrors.

 
Skill Proficiencies: Nature and Survival
Tool Proficiencies: Herbalism kit and Poisoner's tools
Languages: You know one additional language of your choice, preferably one to speak with races that deal with monsters a lot or even monstrous races themselves like orc and goblin.
Equipment: Herbalism kit, 10gp, Book, Ink, Ink Pen, Knife(Small), Holy Water, Hunting Trap, Wooden Stake, Flask (Optional)
 
Monster Speciality

You have a plethora of experience dealing with the Beast and Monstrosity monster types, as well as one other of your choice.

d12 Monster Speciality
1 Aberration
2 Celestial
3 Construct
4 Dragon
5 Elemental
6 Fey
7 Fiend
8 Giant
9 Goblinoid
10 Ooze
11 Plant
12 Undead
 
Feature: Hunter's Intuition

Your experience has left your senses finely tuned to even the smallest hint of a monster's passage. You know what marks to look for, what scents to discern on the wind, and how to determine the age of any droppings or kill left behind. You gain advantage to all Investigation, Nature and Survival checks made in relation to Beasts, Monstrosities and the monster type chosen in your Monster Speciality.

 
Suggested Characteristics

Spending as much time as they do among traders and eclectics, along with the isolation and duration of their forays into the deeper, darker parts of the wilds, many monster hunters bear a skewed outlook on life that is as much akin to the traits of wild animals as it is to the single-minded drive of profiteers. At the same time, many are attracted to the job, blending that rare mix of muscle and shrewd intellect that form the best (and wealthiest) of their profession.

d8 Personality Trait
1 I often find myself mimicking the sounds and speech of animals and monstrosities alike, consciously or not.
2 I have pursued and immersed myself in the habits of my quarry so often that I have adopted some of their behaviours.
3 I value the wildlife and natural world only insofar as it is valuable to me dealing with the merchant guilds.
4 I am as predatory in a market exchange hawking my wares as the beasts I stalk, seeking the best price and the meekest buyer.
5 It is less for the profit that I do this than it is for the thrill of the hunt and victory.
6 I have learned that the most successful hunt is the one that involves skilled allies.
7 It is not everyone that deserves to purchase what I procure, and I limit my offerings only to a select few.
8 If you cannot keep up with me on a hunt, then you are only as good as bait for my prey.
d6 Ideal
1 Ecology. I take only what is needed to quell threats and subsist. Desiring more invites ruin. (Lawful)
2 Healer. The salves, poultices, and medications that come from my trade are reason enough for the hunt. (Good)
3 Exploitation. It is only to harness the power of my prey that I do as I do, and with it, destroy my foes. (Evil)
4 Trophy. It's an achievement to bring down these beasts, and I deserve to display my triumphs. (Chaotic)
5 Profiteer. The pay is often good and the work is steady - I could ask for no more. (Neutral)
6 Studious. I must divine every aspect and secret locked away in the bodies of these creatures. (Any)
d6 Bond
1 It is to my mentor that I owe all that I am, and for them I continue in this work.
2 Had my home's alchemists known the panaceas one could create from these creatures, my family might not have died from disease.
3 My hunter allies are as friend and family to me as my own flesh and blood, and I will never abandon them.
4 The beasts I hunt maraud and terrorize my homelands, and I cannot rest until they've all been cut down.
5 Past debts have bound me to the hunt, obligated to fulfil the wishes of those who hold my contract.
6 It is not for myself that I pursue these creatures, it is for the future of my charge that I ply my trade.
d6 Flaw
1 My reputation is ill-deserved - having never slain a monster, I ply the refuse from desiccated corpses.
2 Often do I lie about my successes, withholding quantities meant for a client.
3 I cannot tolerate the presence of other hunters, spending more time trying to hinder them than hunting on my own.
4 Avarice gets the better of me from time to time, swelling my anger at the negotiating table.
5 The quirks inherited from my time in the wild have left me virtually unable to socialize with civilized peoples.
6 What I earn I tend to spend quickly, leaving me groping for the next job at the cusp of becoming a beggar.
 
 
Contacts

You have a passing acquaintance with purveyors and privateers, knowing who favours what parts or trophies, and where you can felt the highest prices for your work.

 
Monster Hunter Image

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