Whether you are an outlaw, deputy, or renegade, you have experience with the wild, gunslingin' lifestyle of a cowboy. You are quick to draw, and keep your cool in a stand-off. You have traveled far and know the land, but also the towns between the roads and the people who inhabit them.
- Skill Proficiencies: Skill Proficiencies: Animal Handling, Survival
- Tool Proficiencies: Tool Proficiencies: Vehicles(land)
d6 Sides of the Law
1. Deputy
2. Outlaw
3. Renegade
4. Sheriff
5. Store Owner
6. Native
Due to your experience in many quick-draw stand-offs, your accuracy in combat is superb. Gain Advantage on all attacks.
Suggested Characteristics
Cowboys seem rough and tough, but there is a lot of rule-following and general respect throughout the communities.
As a youngster in the wild west, you grew up focusing on how fast you can fire instead of accuracy. Finding an aptitude in the art of gun-slingin', you become a name people recognize and fear.
Take two actions each turn instead of one.
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Posted Jan 2, 2019This class is terribly overpowered for a 5e background. A better option would be to give Animal Handling and Land Vehicle Proficiency while having the character gain the ability to make a ranged grapple attack using a whip or length or rope.
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Posted Sep 1, 2020I can tell that someone has played the card game Bang! and also doesn't understand how to balance a background
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Posted Feb 27, 2021this is op why do we need spaghoodle worstoodle
thats what galic bread is for
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Posted Feb 27, 2021Bad grammar and spelling, but I agree.
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Posted Oct 24, 2023Both Features are incredibly op
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Posted Jul 12, 2024I will be taking Willy the Kid for my game. No one can stop me
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Posted Mar 6, 2026Net +5 to EVERYTHING? Free action surges?
Why?
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Posted Aug 2, 2026Drop the bonus on ALL attacks along with some other effects and add some sort of lasso mechanics with something the class starts with that works with grappling and I think this has potential, and it's current state it is a bit broken