
You cross entire regions with no place to call home, whether by choice or your home was ripped from you. You tend not to form ties to people or places because you will leave eventually, whether they like it or not. You have learned much from other cultures and races. You have seen the best and the worst forms of life and it has formed who you have become. You have crossed through deserts, mountains, and frozen wastelands and enjoyed every second.
- Skill Proficiencies: Two of your choice
- Languages: One of your choice
- Equipment: A simple weapon of your choice, a saddle, a camel, riding horse, or a donkey, an equipment pack of your choice, a trinket from a faraway place, and a set of traveler’s clothes
You’ve been to strange places and seen things that others cannot begin to fathom. Consider some of the distant lands you have visited, and how they impacted you. You can roll on the following table to determine your reason for wandering, or choose one that best fits your character.
d10 | Origin |
---|---|
1 | Rover |
2 | Tourist |
3 | Vagabond |
4 | Pilgrim |
5 | Exile or outcast |
6 | Bounty hunter |
7 | Refugee |
8 | Murderer |
9 | Hunter-gatherer |
10 | Thief |
You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can use this knowledge to gain advantage on ability checks in places you have already been.
Suggested Characteristics
Wanderers often get mixed receptions to places they visit. Some are very welcoming, eager to hear the stories of faraway places you possess; others, don't trust you for the nature of your wandering. The most important thing to wanderers are freedom, independence, and individualism.
d8 | Personality Trait |
---|---|
1 | I want to learn of new places and cultures |
2 | I have created a strong bond with my mount that nothing will sever. |
3 | I live for the hunt, whether it is people or animals. |
4 | I live to study and take excessive notes of the places I visit. |
5 | I make friends everywhere I go. Just more contacts I can call upon. |
6 | I let things go very easily. Nothing bothers me because I am not around long enough for it to matter. |
7 | I am a people watcher. Nothing is more interesting than the actions and mannerisms of others. |
8 | I have no home, and I never will. |
d6 | Ideal |
---|---|
1 | Freedom. No one is meant to be tied down to a place or people. (Chaotic) |
2 | Kindness. Being kind an helpful is the only way to build a good reputation in each place I visit. (Good) |
3 | Code. There is a traveler's code, if I disobey things will get worse for travelers that come after. (Lawful) |
4 | Death. The weak enough to let death overtake them aren't meant to live. (Evil) |
5 | Indifference. I don't get involved in other people's problems or good-fortune. (Neutral) |
6 | Achievement. I must visit every major region and city. (Any) |
d6 | Bond |
---|---|
1 | I hate responsibility, I just want to have a good time. |
2 | My quest for knowledge is insatiable. |
3 | I will get vengeance on those who killed my family and destroyed my home. |
4 | My bond is to death, and I will ensure others are brought to him. |
5 | My family is somewhere in the world, taken by marauders. I will find them. |
6 | The world is vast and I intend to search every crevice. |
d6 | Flaw |
---|---|
1 | If there is a tavern in town, I won't remember the night I enter. |
2 | I quite literally, don't care about anything. |
3 | I am, in fact, a serial killer. |
4 | I tell the same stories over and over again of the places I visit. |
5 | I have a gambling problem, and often leave towns with less than when I came in. |
6 | I will stop at nothing to achieve my goal, nothing is as important. |
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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10/18/2021 5:03:06 AM
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Coming Soon
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10/18/2021 5:20:27 AM
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7
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0
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Coming Soon
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