
You've been hunting the vampires of Ravannia all your life. You've become an adept at hunting and survival in this country side.
- Skill Proficiencies: You have proficiency in skills:
Investigation, Intimidation - Tool Proficiencies: You have proficiency with Poisoner's Tools or Alchemy Tools.
- Languages: You learn one exotic language of choice.
You have experience in using crafted concoctions to fend away the undead. You can craft any of these three potions or poisons with proper materials when doing a long rest:
1. Radiant Blood: (Potion Creatures that inflict slashing damage or undead that bite you take 1d12 radiant damage. You also do not take bleeding damage when drinking this potion. (Components: Sunflower petals, holy water, and a Blessed Paladin's Rune.) You gain another 1d12 every 3 levels. (Level 3: 2d12, Level 6: 3d12, Level 9: 4d12, Level 12: 5d12, Level 15: 6d12, Level 18: 7d12)
2. Shadow Mist: (Potion) Shadows cover your body. You have advantage on stealth checks and cannot be seen by use of darkvision. When entering stealth, you also regain 1d12 hit points. (Components: Wraith Essence, Wolvesbane, Cursed Water) You gain another 1d12 every 3 levels. (Level 3: 2d12, Level 6: 3d12, Level 9: 4d12, Level 12: 5d12, Level 15: 6d12, Level 18: 7d12)
3. Monstrous Hex: (Poison) If you coat a weapon with Monstrous Hex, it deals an extra 1d12 magic damage to all undead. (Components: Hexblade Oil, Nightmare Lilies, Blessed Water) You gain another 1d12 every 3 levels. (Level 3: 2d12, Level 6: 3d12, Level 9: 4d12, Level 12: 5d12, Level 15: 6d12, Level 18: 7d12)
Suggested Characteristics
Vampire Slayers are typically darker people, but some find ways to keep their humanity.

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