As you wander the world you stumble upon a beggar that asks for spare change as you give them a single silver piece they tell you that they are in fact a Djinn and can grant you minor wishes if you hold their hands, you accept these terms, but as you do a rush of arcane energy envelopes your wrists as the manacles the Djinn was wearing are now upon your wrists. The Djinn smirks and says that you are now the Granter of Wishes and now once every three days you are obligated to grant 1 minor wish when it is asked of you whether you are willing or not.
- Skill Proficiencies: Arcana, Deception, Performance
- Languages: Abyssal
- Equipment: A set of Djinn's Manacles, 2 Daggers, A Ratted Cloak with a Hood, Steel Beggar's Cup
Once every 3 days you are able to grant 1 Lesser wish to a member of your party, roll a d20 if it lands on 1 or 20... roll it again and take the effect of the wish. If the Wish Maker is not of your party the wish effects his party instead, wishes are limited to 1 wish per party.
1- Nothing happens, but now must wait 6 days before attempting to grant another wish.
2- Entire Party's Strength Ability increases by +3, and gain advantage on all Strength Ability checks for the next 3 hours.
3- Entire Party's Strength Ability decreases by -3, and have disadvantage on all Strength Ability checks for the next 3 hours.
4- Both you and the Wish Maker Become Wooden Buckets and are considered Incapacitated for the next 3 hours, or until Dispel Magic is cast.
5- Entire Party's Intelligence Ability increases by +3, and gain advantage on all Intelligence Ability checks for the next 3 hours.
6- Entire Party's Intelligence Ability decreases by -3, and have disadvantage on all Intelligence Ability checks for the next 3 hours.
7- Entire Party become Children with all of their abilities set to 10 with all modifiers removed for 3 hours, or until Dispel Magic is Cast.
8- Entire Party's Dexterity Ability increases by +3, and gain advantage on all Dexterity Ability checks for the next 3 hours.
9- Entire Party's Dexterity Ability decreases by -3, and have disadvantage on all Dexterity Ability checks for the next 3 hours.
10- Both you and the Wish Maker become a talking object of DM/GM's choosing for the next 3 hours, or until Dispel Magic is cast.
11- Entire Party's Wisdom Ability increases by +3, and gain advantage on all Wisdom Ability checks for the next 3 hours.
12- Entire Party's Wisdom Ability decreases by -3, and have disadvantage on all Wisdom Ability checks for the next 3 hours.
13- Entire party appear as older Nude versions of themselves wearing nothing but Barrels and have their AC reduced by 5, and have disadvantage on all Deception, Intimidation, and Persuasion checks for the next 3 hours. (Can not be dispelled)
14- Entire Party's Constitution Ability increases by +3, and gain advantage on all Constitution Ability checks for the next 3 hours.
15- Entire Party's Constitution Ability decreases by -3, and have disadvantage on all Constitution Ability checks for the next 3 hours.
16- Entire Party become Blind and fail all perception checks for the next 3 hours, or Until Dispel Magic is cast.
17- Entire Party's Charisma Ability increases by +3, and gain advantage on all Charisma Ability checks for the next 3 hours.
18- Entire Party's Charisma Ability decreases by -3, and have disadvantage on all Charisma Ability checks for the next 3 hours.
19- Everyone in the party rolls a d20 and whatever wish effect applies only to them for the next 3 hours and can not be dispelled (if you roll a 1, or a 19 is rolled again nothing happens)
20- 30,000 gold appears instantly in each party members inventory.
Suggested Characteristics
you are cursed with the Burden of granting wishes
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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9/23/2018 5:42:53 AM
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24
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2
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5e
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Coming Soon
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9/23/2018 4:40:02 PM
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25
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1
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Coming Soon
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