Across all races and walks of life, a few people are born who don't quite seem to belong. You are an anomaly; a living error in the fabric of reality. Your nature attracts subtle strange and supernatural occurances. Some are born with this unnatural aspect, marking them as chosen children or cursed mistakes. Others find it awaken during their puberty. Yet another might encounter something life-changing and later find the experience has ignited something within them. How can you explain the inexplicable things that continue to happen around you?
- Skill Proficiencies: Choose two from Arcana, Insight, Religion, Nature, or History.
- Languages: Choose one from Deep Speech, Celestial, Primordial, or Abyssal.
- Equipment: Your presence attracts strange objects from other places. Choose one Strange Relic from the Strange Relic list. Determine how this relic came into your possession; was it gifted to you, did you find it somewhere it did not belong, or did you simply wake up with it one day?
Unnatural Effects
As an anomaly, you exert some sort of unnatural or paranormal effect that seems to defy explanation.
Choose one from the unnatural effects table or roll 1d10 to determine the effect.
d10 |
Unnatural Effects |
1
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Beasts are disturbed by your presence and treat you with suspicion.
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2
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When you touch another creature for the first time, it has a brief vision of a deceased loved one.
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3
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You have no visible reflection in mirrors, windows, water or on any other reflective surface.
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4
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Colors, flavors and smells within a 10-foot radius are randomly subdued or enhanced.
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5
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Flames always seem to bend or flicker either toward or away from you (your choice).
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6
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Mechanical devices have a moderate chance to malfunction when you are within 10 feet of them.
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7
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You can make your eyes glow.
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8
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Tiny, unattended objects ocasionally go missing in your presence.
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9
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People in your presence often hear strange whispers or faint laughter, which is typically unsettling.
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10
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Your shadow occasionally wanders off on it's own.
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Feature: Aberrant sense
You can detect a trace left in an area from aberrant creatures. This does not tell you what kind of aberration, CR, or any other details aside from the fact that they have been through or in that area within the last 24 hours. This goes paired with a sudden feeling of coldness, a shiver running down your spine or the hair on your arms suddenly standing up.
Suggested Characteristics
Below are options for personality traits, ideals, bonds and flaws that can help lay the foundation for your character's behavior and values in life.
d8 |
Personality Trait |
1
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I'm never afraid, any fearsome situation can be resolved with calmth and patience.
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2
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I’m excellent at telling creepy stories, stories that no one knows are about me.
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3
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I spend money freely and live life to the fullest, knowing that unexpected happenings can always be around the corner.
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4
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I often philosophize about the nature of life to anyone who will listen.
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5
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I use my unnatural effect to shock, confuse, and mystify others.
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6
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I laugh and joke about death, ignoring mainstream attitudes surrounding it.
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7
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I read and talk about folklore and horror fiction as if it were scientific fact.
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8
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If I ever get a gut feeling about someone, I trust it wholeheartedly.
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d6 |
Ideal |
1
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Peace. My goal is to help bring peace and justice to everyone and everything, dead and living. (Good)
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2
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Enlightenment. Society at large is too close minded to try and understand what I do, but I’ll make them see. (Chaotic)
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3
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Vengeance. I’ve been violently persecuted in the past, I’m going to make my enemies feel the way they made me feel. (Evil)
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4
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Order. My job is to help keep a cosmic peace and resolve any supernatural dangers. (Lawful)
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5
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Any. I’ll find out why these things happen to me or die trying. (Any)
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6
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Justice. As an outcast myself, I always stick up for the oppressed and misunderstood. (Good)
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d6 |
Bond |
1
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I have a friend that no-one else sees, we watch eachother's backs.
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2
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My own shadow has mesmerized me into falling in love with it.
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3
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A voice in my dreams promises me rewards in return for a favor.
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4
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I’m an unusually sympathetic person, I feel the emotions of others keenly.
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5
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I can’t be scared by a monster tale, I only end up arguing in the creature’s defense.
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6
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Séance is the only way I can speak with my loved ones.
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d6 |
Flaw |
1
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I don’t actually believe in the paranormal, I just put on a show of mysticism in order to scam people.
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2
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I’m not sure if I have a paranormal connection, or if it’s just my terrible drinking habits addling my senses.
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3
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The paranormal occurances happening to me anger me.
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4
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I always feel like I'm being watched and never feel like I'm alone.
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5
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I forget that the supernatural can be wild and dangerous, and put myself in danger by approaching it as if it was a normal and rational person.
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6
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I'm insensitive when it comes to talking about difficult subjects, talking about gloom and doom without a thought to the comfort of others.
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