Psychic/Medium Image

At a young age, likely sometime during adolescence, you began to develop unusual capabilities- abilities no one else has, but they aren't magic per se. They're something different. Something you can "do". You can feel it in your bones and in your blood. You are a psychic. For some people, these powers are wildly out of control, being more of a nuisance or disruption than a useful tool, some can only access their powers through intense concentration or while under the effects of a powerful emotion, while others use their powers as naturally as they would their own hands. A few psychics may have multiple powers, but most only have one. Regardless of the nature of your abilities, those powers changed your entire life. Some, folk may fear and misunderstand psychic powers as a form of foul witchcraft, of the effects of a curse, or some other thing - same as they can fear magic. As many fear that what they don't understand.

What do you think of your powers - are they natural and a part of who you are, or are they some unnatural burden foisted upon you by fate?

And if it is fate then where is it leading you? And do you want to go?

 
Skill Proficiencies: Two of your choice from Insight, PerceptionReligionPerformance,  Deception,  ArcanaPerception
Tool Proficiencies: Choice of fortune teller’s tools. 
Languages: Two of your choice. One typical language and one more exotic.
Equipment: A single trinket with psychic connection, (medallion, necklace, or ring), an ornamented coat, a deck of tarot cards, a little bag with engraved bones, a gaming set, a bottle of black ink, a quill, a small knife, a letter from an old friend inquiring about the fate of a long-lost relative, a journal where you record your visions and predictions, a flask of holy oil and water,  chalk, a block of incense, candles and a belt pouch containing 15 gp 
 
Psychic speciality

No two tarot cards are the same and every "touched" shows their powers differently. What are yours? Did they help you or were they the reason it was harder to hide?

d6 Psychic speciality
1 Clairvoyance. You can see the auras of those around you by reading their attitudes. The size, radiance, and color of the aura all mean something, and you describe peoples' intentions by describing their auras.
2 Astral Projection. When sleeping, you may observe the dreams of others who are sleeping near you, if they have no reason to resist your presence. Even if someone does not know you, if they do not desire another in their dreams, you cannot access them. This is, effectively, the same as just having another character describe their dreams to you, or having the DM describe a dream to multiple players.
3 Precognition. You have brief foresight into the immediate future. When you concentrate on seeing the future, the DM may describe the most likely result of whatever check is about to be made.
4 Levitation. You may describe your movement as floating up to one foot above the floor, with or without any leg movement. If you are moving trough difficult terrain you have to make DC 12 DEX check, if you pass, you move trough it as if it were normal terrain.
5 Telekinesis. You have the ability of telekinesis. You can move the objects with just your mind. You cannot however fling, throw, or launch objects at creatures to deal damage. You can make them fall from their resting places and deal adequate falling damage.
6 Pyrokinesis. You can generate sparks with your mind, or create dancing flames on your hand. You can use the Produce Flame spell. This cantrip doesn't count against the number of your spells known.
 
Feature: Behind the Veil

As a fortune teller you have specialized in predicting the past, present, and future through various means such as cartomancy or astrology. You can communicate with the dead, the spirits, or the fate itself to get answers to your questions.  You can always find a place to tell fortunes for money, such as an inn or tavern, market, carnival, or even a noble’s court.

You can read a person's fortune and take a glimpse into what the next 12 hours entail for them. This includes your own future too. When you read a person's fortune in a five- to ten-minute ritual, make a DC 15 Wisdom (Insight) check (you are proficient). If you succeed, you get a vague description of the next 12 hours of your target's future. This includes whether they will come face to face with any danger, love, sadness, happiness, or anything else. The real nature of this fortune is up to your DM unless you look for something specific. If you do succeed, the target's fortune can't be read for 24 hours.

 
Spell List
Spell Level Spells
Cantrip produce flame
 
Suggested Characteristics

Psychics may seem like swindlers, charlatans, or even con men to some. But they are also people full of understanding and acceptance. Sometimes full of pain and anger from having to deal with departed souls, wanting to dull the voices by any means necessary. Some took their abilities as a sign they can help by seeing more than a typical creature.  

Either you take those powers as a gift or a curse, but one thing is sure - You can't run from them.

d6 Personality Trait
1 My powers are growing and make me stronger day by day.
2 I don't know who or what gave me those "powers'", but I will find the and they will not be happy.
3 This is no "gift"! This is a curse and I want it gone!
4 Because I sometimes have prophetic dreams I try to find a meaning of everything in my normal ones.
5 I will talk to any ghost I pass.
6 Favorite day? A nice stroll trough a cemetery.
d6 Ideal
1 Brave. No matter the horror, I will help every lost soul.
2 Independent. People only bring you down, they are unnecessary ties.
3 Considerate. If I see bad things in the future of the person I'm reading for I will always bring the news as gently as possible.
4 Greed. I see your future or maybe I don't, but I will take the money, thank you very much.
5 Loyal. I’m loyal to my friends, living or not, not to any ideals, and everyone else can take a trip down the Styx for all I care.
6 Accepting. I don't care if you breathe or not, have hooves or horns, I will pour you the drink all the same so we can toast together.
d6 Bond
1 My family. I will do anything for them, even go to the ends of The Underworld.
2 Someone close to me died and I know the soul didn't go to it's rightful place so I will search all the lands to find it and let it rest.
3 Someone or something gave me those powers against my will, so I will find the and end them.
4 I will find all the fake "psychic's" and expose them.
5 I read a fortune I shouldn't and now I don't know what to do.
6 Someone I loved died because of a mistake I made. That will never happen again.
d6 Flaw
1 I often give fake readings. If those suckers want to pay me for some mumbo jumbo I'm gonna give them what they want.
2 I hate my powers so I hate all the people around me too.
3 Sometimes my spiritual nature gets me carried away and I land in some very tricky situations.
4 I'm nomadic by nature. I can never stay in one place long enough to put even the smallest roots.
5 All the mockers, bullies, and people wanting to make a coin off of me made me untrusting. I don't get close to people and it is hard for me to trust.
6 All the voices make me go mad and I will drink, take anything to make them stop.
 
 
Contacts

You can discern psychic's from fakes. With the nature of psychics and from traveling from place to place you also know all of the spiritual creatures and the net of people of your occupation.

d1 Contact
1 Spiritual Guild
 
Variant Psychic/Medium: Voicies from the grave

You are a medium. Any time the dead or undead speak, they may speak through you, using your body. The start to channeling happens on the medium's terms. But if the spirit is strong enough and had enough magick powers when alive it may want to possess you. 

You have to make a DC 12 Charisma or Constitution saving throw (chosen by you and DM at the beginning of choosing this background). If you do become possessed your DM decides how you can get rid of the possession. Can you just push the remnants of the soul out and take a point of exhaustion? Or is the spirit vile enough that it will take much much more.....

 
Psychic/Medium Image

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