You are an experienced criminal entrepreneur with a history of breaking the law providing for the needy. You have spent a lot of time working in the black market and still have contacts within that criminal underworld. You’re far closer than most people to the underbelly of civilization, and you have grown to be a trusted name when it comes to illict goods and services.
- Skill Proficiencies: Deception, Persuasion
- Tool Proficiencies: Two artisan tools of your choice
- Equipment: Two sets Artisan tools, a appropriate for you particular skills, and a small quantity of raw supplies
Marketer
There are many kinds of black markets; thieves’ guilds are know for fences, Dark Orders carry out jobs in blood, and many other criminal organization, all have particular specialties. There are those who operate outside of such organizations as independent merchants, still they have strong preferences for certain kinds of goods over others. Choose the role you played in your supplier life, or roll on the table below.
| d8 |
Marketer |
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1
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Poison maker
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2
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Narcotics
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3
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Illegal weapons and gear
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4
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Fence
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5
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Middleman
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6
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False documents
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7
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sanctioned contraband
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8
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unregistered magical devices
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Feature: I know a guy.
You have gained a reputation as a trustable supplier through out the underbelly of civilization, granting you special insight when it comes to finding black market vendors. Few in the market would attempt to deceive you with a forgery and tarnish their reputation. You time as a supplier has honed that merchant skill, buying and selling goods inside your area of specialty comes naturally.
Suggested Characteristics
Every merchant has their source. In the world of the black market, this source is you. From regulated items, rare herbs, and banned books, to poisons and unauthorized magic items, the crafters of the such goods always find a way to make a profit.
| d8 |
Personality Trait |
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1
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I always have a plan for what to do when things go wrong.
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2
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I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.
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3
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The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden.
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4
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I would rather make a new friend than a new enemy.
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5
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I am incredibly slow to trust. Those who seem the fairest often have the most to hide.
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6
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I don’t pay attention to the risks in a situation. Never tell me the odds.
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7
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The best way to get me to do something is to tell me I can’t do it.
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8
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I blow up at the slightest insult to my craft.
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| d6 |
Ideal |
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1
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Honor. My products are of the highest quality. (Lawful)
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2
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I do this only to see the limits of my skill and to push them. (Chaotic)
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3
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Charity. The things I make should be readily available to the common person (Good)
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4
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I don't care what is done with the product I provide, as long as I get paid. (Evil)
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5
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People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)
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6
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Redemption. There’s a spark of good in everyone. (Good)
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| d6 |
Bond |
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1
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I’m trying to pay off an old debt I owe to a generous benefactor.
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2
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My ill-gotten gains go to support my family.
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3
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Something important was taken from me, and I aim to steal it back.
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4
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I will become the greatest thief that ever lived.
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5
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I’m guilty of a terrible crime. I hope I can redeem myself for it.
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6
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Someone I loved died because of a mistake I made. That will never happen again.
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| d6 |
Flaw |
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1
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When I see something valuable, I can’t think about anything but forge a fake
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2
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When faced with a choice between money and my friends, I usually choose the money.
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3
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If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it.
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4
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I have a “tell” that reveals when I’m lying.
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5
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I turn tail and run when things look bad.
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6
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An innocent person is in prison for a crime that I committed. I’m okay with that.
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