You are an elite, who protects the village he resides in. You've been royalty since your youth, but have you let that go to your head? You've been taught in almost all weapons in the village, but will you use that knowledge for good, or bad? You've had the best knowledge you can get, but do you use it for good? Sadly after getting this education, you left your town (talk to your GM about what town) to begin your journey in your D&D world.
- Skill Proficiencies: Your proper schooling has educated you greatly. Your choice of History, Investigation, or Religion.
- Tool Proficiencies: Your knowledge of tools and knowledge has informed you how to use multiple tools. Your choice of any two tools (regardless of kit), simple weapons, drum.
- Languages: You know common and two other languages.
- Equipment: A set of artisans tools (one of your choice), Rapier, Light Crossbow, 1 Dagger
Ever since you were young you were taught to bring honor to your family, and to your village. Because of this, every time your health is below 1/4th of your max health, your saving throws will always be advantage saving throws ( roll two dice and take higher).
Suggested Characteristics
I am new to D&D so if you can help improve this background I will accept almost all.
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Posted Oct 7, 2018whoops I added religious as a tag