Raised By Druidic Dargonborn Image

You were found as a youngling wandering the forest by a tribe of druidic Dragonborn. They found something peculiar about you that seemed to soothe restless dreams and noticed that less intelligent dragons will abandon their masters to follow you. As a youth, you studied the ways of the Fey and practice compassion for the living things of the forest. Your composure allows you to soothe creatures that are angered or frightened by the chaos brought by fire.

 
Skill Proficiencies: Animal Handling, Medicine, Survival
Tool Proficiencies: vehicles (land), dragonchess set
Languages: Draconic, Sylvan
Equipment: A tattoo of the tribe, a keepsake from a fallen friend (a dagger, broken blade, or a piece of cloth), a dragonchess set,a healer's kit, a set of the tribe's brass dragon scale mail bearing the mark of the tribe, and a pouch containing 100 gp.

Draconic sidekicks will insist upon you that your gold pouch must not drop below 100 gp as those funds are their hoard and will become agitated if their hoard is spent or lost.

 
Feature: Walk with the Fey

Despite your Draconic upbringing you have a strong connection with the Fey and carry yourself accordingly. Elves and druids will value your opinion and will offer you lodgings with generous hospitality if you should request. Yet your life as a druid requires you to refuse such lodging unless to protect you or your companions from danger.

Your skill checks for animal handling have advantage and you cannot roll lower than your proficiency bonus. When attempting to charm a lesser dragon, the DC requirement for success is lowered by 4.

 

 
Spell List

Healing Spirit

Spell Level Spells
2nd healing spirit

As a 1st level cantrip you can cast healing spirit three times per long rest. This spirit takes on the form of a Fey and can be used to heal companions or enemies provided they aren't constructs or undead. The spirit will listen to your commands that are given as a bonus action on your turn.

 
Suggested Characteristics

The idyllic upbringing of the druids leave your spirit free from care and your actions may seem quite chaotic to others that do not seek the wisdom of the Fey. Your impressionistic nature can lead you to be easily manipulated into agreeing to actions of questionable morals, yet you will often favor outcomes that benefit nature.

d8 Personality Trait
1 I’m always polite and respectful.
2 I’m transfixed by the songs of the Fey. I crave the knowledge they've sewn into the fabrics of nature.
3 I’ve lost friends to fire, and I’m slow to make new ones.
4 I’m full of inspiring and cautionary tales from my wilderness experience relevant to almost every survival situation.
5 I can stare down a treant without flinching.
6 I enjoy being curious and like investigating new things.
7 I have a dark sense of humor to match my affection toward the Fey.
8 I face problems head-on. A simple, direct solution is the best path to success.
d6 Ideal
1 Greater Good. Our lot is to lay down our lives in defense of others. (Good)
2 Responsibility. I do what I must and obey just authority. (Lawful)
3 Independence. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic)
4 Might. In life as in death, the fire consumes all. (Evil)
5 Live and Let Live. Ideals aren’t worth killing over or going to war for. (Neutral)
6 Nature. My village, nature, or the forest are all that matter. (Any)
d6 Bond
1 I would still lay down my life for the people of the forest.
2 Someone adopted me, saving me from the darkness hidden in the forest. To this day, I will never leave a friend behind.
3 Nature is my life.
4 I’ll never forget the wildfires that burned my home or the evil that summoned it.
5 Those who fight beside me are those worth dying for.
6 I fight for those who cannot fight for themselves.
d6 Flaw
1 The fire we faced still leaves me quivering with fear.
2 I have little respect for anyone who doesn't care for nature.
3 I made a terrible mistake when my village burned that cost many lives—and I would do anything to keep that mistake secret.
4 My hatred of enemies of the forest is blind and unreasoning.
5 I obey the Fey law, even if the law causes misery.
6 I’d rather eat my arm than admit when I’m wrong.
 
 
Contacts

Call to the Fey Wild

d1 Contact
1 You have a reliable and trustworthy contact who will offer you refuge in the Fey Wild. You can summon a moth to get messages to and from your contact, even over great distances.
 
Raised By Druidic Dargonborn Image

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