Clanhood/Exiled Image

At a young age, your parents left you with an orphanage to return for you when you are older. The night after, you were stolen away by the leader of a clan that your parents hate. You were raised by the clan, and learned their ways, religions, allies and enemies, as you would take over the clan one day. However, you wanted to adventure away from the clan and snuck out, never to return. You were taught the rest of your life by the forest and it's creatures, and you know many different languages, from travelers and the creatures of the forest, but you abandoned your clan's ways as you had left forever. If you went back now, you knew you wouldn't be allowed back. After a long time, you left the forest to find your birth parents, as around this time you found out you weren't the leader's child, you were stolen away as a baby.

 
Skill Proficiencies: Choose 2 among Athletics, Sleight of Hand, History, Nature, Animal Handling, Insight, Medicine, Perception, Survival, Deception.
Tool Proficiencies: Choose 2 among Herbalism Kit, Leatherworker's Tools, Weaver's Tools, Woodcarver's Tools.
Languages: One language related to your clan, one related to your birth village, and the language of the forest.
Equipment: A Pan Flute, or a Lute.
 
Feature: Nature Rumors

You can sometimes hear nature whispering things, as you have learned their language. They can sometimes tell the future, what will happen soon, and some things your party won't understand. You can listen to them clearly when something isn't happening and your party aren't moving. If you listen to nature, it will sometimes turn the outcome of events.

 
Suggested Characteristics

You were long taught your clans ways, but you have long abandoned them. You will never take them seriously again, as you have forsaken their ways.

 
Variant Clanhood/Exiled: Exiled

You follow the same story as the Clanhood story, but you were exiled instead of you running away.

 
Clanhood/Exiled Image

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