
A past of evil and misery. At birth sacrificed like all of other members of the Cult of Asigma. Reborn to the Dark Gods. You have seen the dark void inside the gods souls from their past and remember the torment of rebirth. You have been bound to the service of your god and continue to be enslaved because of the portal to the other-worldly land which also allows your soul passage to your body from the realms that are not your own. This cult is your family, they are your allies.
- Skill Proficiencies: Because of your service to your gods and the cult, you get proficiencies in religion and history.
- Tool Proficiencies: The cult that you are bound to are very studious in their alchemy and they like to kill easier so they learn to be proficient in poisoners kit and alchemist supplies
- Languages: Because of the evil gods you and the rest of your cult worship you can speak in the abyssal language.
- Equipment: From the cult preparation kit, you get alchemists supplies, poisoners kit, a steel dagger called Cathraught, a copy of Kathraught which was wielded by one of the great gods but stolen by one of the evil ones, that does +1d4 radiant damage every level and at level 10 turns into a mithril dagger and at level 15 turns into an adamantine dagger and a ring that gives +5 to AC.
Know people in the other citadels of these cults in their society and can give shelter, information and resources in the cities.
After talking to the Master of the city's citadel if talked to, will give you the power of the portal and lets you summon a portal to the dark realms, then be surrounded by the embrace of all of your soul for 5 turns and healing you by half of the damage you have taken and gives you your level x 2 = how much more AC you get.
Suggested Characteristics
Any except the lawful alignments
Contacts
Other than the other cultists, they would have contact with 3 people the player wishes

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