Hulking Abomination Image

You were part of an inter-disciplinary group of researchers looking to create a super being in a time of great danger. There was an event of apocalyptic proportions at hand (i.e. zombie plague, demon incursion, Lich's army, Black Friday sale, etc. Without your consent, your cadre decided you should be the test subject because you were by far the most intelligent of the group. The hope was for a somewhat smart, controllable monster. However the chief proponent of this move was a jealous rival who wanted to be rid of you.

Their hopes were for naught as once the transformation took hold you, in your new form turned many of the into pulp. The rest were able to to escape through the staircases that were too small for your new body. Not that you remember any of this because you know have amnesia and the first thing you remember is digging yourself out of the rubble of a house in a slum to the sounds of screams and then running away.

Now you you are a half Human/Half Troll creature. Large size and green like a troll, but built like a buff human. (Substitute whatever base, humanoid race you want for Human.)

(Note: This can be played using two player sheets if you want the Abomination to be able to shift back to original form.)

 
Skill Proficiencies: Athletics, Acrobatics, Perception, Survival, Intimidation
Languages: Can understand common but will only speak a few words here and there. Will seldom respond to others.
 
Feature: Hulking Power

Add +1 to Strength, Agility, and Constitution

Your size is Large

 
Suggested Characteristics

Add +1 to Strength, Agility, and Constitution

Your size is Large

d2 Personality Trait
1 Very distrusting of magic and science for reasons you can't understand.
2 Always angry. Can be soothed through means that you as the player decide. Or, let the party try things and see what impresses you.
d1 Ideal
1 You remember right and wrong and won't harm small children or animals or civilians in general. That doesn't mean you initially understand the concept of collateral damage.
d1 Bond
1 If a party member's background intertwines with yours in a friendly way, you will protect them at all costs.
 
Hulking Abomination Image

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