Slayers are the strangest and most deadly of all Dwarf warriors. They are outlandish doom-seekers, individuals who have wholly dedicated the entire fibre of their being to the hardest and most destructive life of battle that they can possibly find. Dwarfs are a proud people, and none of them cope well with failure or personal tragedy no matter how small. The loss of a single family member or a hoard of treasures is inconsolable to a Dwarf, a fate that can seriously unhinge their obsessive minds. Eventually these burdens become far to heavy to bear, and a Dwarf would eventually snap, making him forswear the fellowship and comforts of family, clan, and hold, opting instead for a life of self-imposed exile. Having broken ties with everything they once held dear, these Dwarfs leave behind all possessions save for their own axes.
- Skill Proficiencies: Intimidate
Survival
- Languages: Giant (or the language of the creature they have committed to slaying, such as Draconic, Infernal, etc.)
- Equipment: A barrel of poor quality ale, a tankard, hair dye (made from pig grease and who knows what), a trophy from a creature slain, common clothes, belt pouch with 10gp.
d6 Tragedy
1 Grief
2 Oathbreaker
3 Failure
4 Lost Treasure
5 Crime
6 Blasphemy
Slayers seek to die in glorious battle against ferocious creatures. Slayers have a knack for hearing stories of the locations and movements of their prey, and often effortlessly identify clues when tracking your bounty's movements and disposition that would be otherwise lost on lesser pursuers. They are able to navigate paths towards their prey, and the glorious death they seek. Additionally, as they have forsworn possessions, except for their axes: Slayers are able to find food and water for themselves in the wild. Slayers are loners by nature, and so this trait does not extend to any companions.
Suggested Characteristics
| d8 | Personality Trait |
|---|---|
| 1 | I deserve a death for the sin that I have committed. |
| 2 | I revel in my uncouth nature - spitting, belching, and have a general disregard for hygiene. |
| 3 | I am a loner who will never let anyone get close to me. |
| 4 | I enjoy bragging to my peers about my victories in battle. |
| 5 | I can stare a hell hound down without flinching. |
| 6 | I blow up at the slightest insult. |
| 7 | Once I've set on a path, only death will sway me. |
| 8 | I am only comfortable in the heat of battle. |
| d6 | Ideal |
|---|---|
| 1 | Freedom. I never fit into society and I have found the only way to be content is to express myself without regard for rules. (Chaotic) |
| 2 | Glory. My story will be retold in song! (Any) |
| 3 | Greater Good. I will make the world safer by dispatching these fell beasts (Good) |
| 4 | Loyalty. My clan, family, or friends matter more than ideals (Neutral) |
| 5 | Might. I live for the sound of broken bones and the spray of my enemies' blood (Evil) |
| 6 | Piety. Grumnir will reward me in the afterlife (Any) |
| d6 | Bond |
|---|---|
| 1 | The Slayer King himself shaved my hair and handed me my axe. |
| 2 | I keep pictures of my family which I've left behind. |
| 3 | I failed to kill a creature once. It stalks me, even now, and our battle will continue. |
| 4 | My companions are dear to me, and I would do anything to protect them. |
| 5 | My scars and tattoos tell the tale of my victories. |
| 6 | I deeply loved someone that I can never be with. |
| d6 | Flaw |
|---|---|
| 1 | I frequently glut myself with food and liquor. |
| 2 | I am plagued by bouts of depression about my sin and my impending death |
| 3 | Violence is my answer to almost any challenge. |
| 4 | Don't expect me to save those who can't save themselves. It is nature's way that the strong thrive and the weak perish. |
| 5 | I view relationships as a weakness, and push everyone away. |
| 6 | My hatred of my enemies is blind and unreasoning |
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