You have an intimate understanding of how Curses work in the world, thanks to your rare heritage. You can recognize the intricate workings of the Weave through Cursed objects and pull at the threads, unraveling the Curse and freeing the object/person/place in question. While most people believe the good that can come from Cursebreakers, some see you as Curse users, those that employ dark and mysterious powers for your own gain. Some even whisper in the shadows that your bloodline comes from a Curse itself.
Your family name, Maureax, and crest, the wisteria rose, evokes respect in the highest of social circles and you understand the need for political navigation but prefer your life of adventuring. You understand wealth, power, and privilege and have a keen sense of how to use those as influential weapons. But your true joy lies in breaking and sealing Curses, of which you are paid well for each completed schrif, or request.
These details help establish your family and your title as features of the world of the campaign.
- Skill Proficiencies: Arcana, Investigation
- Tool Proficiencies: One type of gaming set
- Languages: Celestial, Infernal
- Equipment: A set of fine clothes, a signet ring, a scroll of pedigree, and a purse containing 25 gp
Thanks to your bloodline, you have a keen sense of understanding the general location as well as the attributes of most Curses. With a perception check, you can sense Curses some distance from you (work with your DM on the distance) as well as it's Grade. You also possess the unique ability to bind curses, transferring them from the object, person, or place into a sealed scroll.
Suggested Characteristics
Nobles are born and raised to a very different lifestyle than most people ever experience, and their personalities reflect that upbringing. A noble title comes with a plethora of bonds—responsibilities to family, to other nobles (including the sovereign), to the people entrusted to the family’s care, or even to the title itself. But this responsibility is often a good way to undermine a noble.
| d7 | Personality Trait |
|---|---|
| 1 | The common folk love me for my kindness and generosity. |
| 2 | No one could doubt by looking at my regal bearing that I am a cut above the unwashed masses. |
| 3 | I take great pains to always look my best and follow the latest fashions. |
| 4 | I don’t like to get my hands dirty, and I won’t be caught dead in unsuitable accommodations. |
| 5 | Despite my noble birth, I do not place myself above other folk. We all have the same blood. |
| 6 | My favor, once lost, is lost forever. |
| 7 | If you do me an injury, I will crush you, ruin your name, and salt your fields. |
| d6 | Ideal |
|---|---|
| 1 | Respect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good) |
| 2 | Responsibility. It is my duty to respect the authority of those above me, just as those below me must respect mine. (Lawful) |
| 3 | Independence. I must prove that I can handle myself without the coddling of my family. (Chaotic) |
| 4 | Power. If I can attain more power, no one will tell me what to do. (Evil) |
| 5 | Family. Blood runs thicker than water. (Any) |
| 6 | Noble Obligation. It is my duty to protect and care for the people beneath me. (Good) |
| d6 | Bond |
|---|---|
| 1 | I will face any challenge to win the approval of my family. |
| 2 | My house’s alliance with another noble family must be sustained at all costs. |
| 3 | Nothing is more important than the other members of my family. |
| 4 | I am in love with the heir of a family that my family despises. |
| 5 | My loyalty to my sovereign is unwavering. |
| 6 | The common folk must see me as a hero of the people. |
| d6 | Flaw |
|---|---|
| 1 | I secretly believe that everyone is beneath me. |
| 2 | I hide a truly scandalous secret that could ruin my family forever. |
| 3 | I too often hear veiled insults and threats in every word addressed to me, and I’m quick to anger. |
| 4 | I have an insatiable desire for carnal pleasures. |
| 5 | In fact, the world does revolve around me. |
| 6 | By my words and actions, I often bring shame to my family. |
A knighthood is among the lowest noble titles in most societies, but it can be a path to higher status. If you wish to be a knight, choose the Retainers feature (see the sidebar) instead of the Position of Privilege feature. One of your commoner retainers is replaced by a noble who serves as your squire, aiding you in exchange for training on his or her own path to knighthood. Your two remaining retainers might include a groom to care for your horse and a servant who polishes your armor (and even helps you put it on).
As an emblem of chivalry and the ideals of courtly love, you might include among your equipment a banner or other token from a noble lord or lady to whom you have given your heart — in a chaste sort of devotion. (This person could be your bond.)
If your character has a noble background, you may select this background feature instead of Position of Privilege.
You have the service of three retainers loyal to your family. These retainers can be attendants or messengers, and one might be a majordomo. Your retainers are commoners who can perform mundane tasks for you, but they do not fight for you, will not follow you into obviously dangerous areas (such as dungeons), and will leave if they are frequently endangered or abused