Some Immortals are created, others ascend through great effort, but most simply are. When enough mortals feel an emotion, feeling, or strong belief certain Immortals, spirits, and ethereal creatures are created. The substance of the emotion or aspect, that is felt so strongly by certain amounts of mortals, creates entirely new entities in certain planes attuned to the mortal's realms and souls.
- Skill Proficiencies: You may choose two skills from, Arcana, Animal Handling, Medicine, Religion, Nature, and Persuasion.
- Languages: You can choose two languages from, Celestial, Primordial, Sylvan, or Deep Speech.
- Equipment: You start with an extra 5 Immortal Power maximum.
Creatures, Immortal and mortal, can sense your nature. They are drawn or repelled by it. Those within your same alignment and domain are more likely to share secrets, hints, and help, while those opposed to you almost never appear near you or willingly speak to you.
Suggested Characteristics
You are an embodiment of virtue. You are one, or multiple, of the seven holy virtues: Humility, Charity, Chastity, Gratitude, Temperance, Patience, and Diligence. Your nature is to follow your virtue, and to be good, while striving to become better. Your domain and alignment are reflective of this, you cannot comprehend why someone or something would partake of sin instead of following the right path of virtue.







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