Local Sailor Image

You are a sailor from Likkansport, where you were born. You took service as a cabin boy on a merchant ship when you were 12, you have achieved an officer's rank (depends on your age). This is the first time you've been back home and you were hoping to see your family again for the first time since you left. You spent some time with the inbound adventurers and have become fast friends. You've decided to take time off from the sea and try your hand at adventuring. You have high hopes of reconnecting with family and starting a new and exciting life closer to home.

 
Skill Proficiencies: Acrobatics, choose one: insight, medicine, persuasion.
Tool Proficiencies: Vehicles (water), choose two: cartographer's tools, cook's utensils, herbalism kit, weaver's tools, navigator's tools, one gaming set, or one instrument worth less than 30gp.
Languages: Choose one: Dwarvish, Elvish, Gnomish, Orc, or Halfling
Equipment: Wichever two tools you're proficient with, traveler's clothes, fishing tackle, flask of hooch, whetstone, signal whistle, two trinkets from the PHB, and a pouch containing 15gp, 30sp, & 50cp.
 
Reason for returning
  1. You are on the run for your involvement in a mutiny.
  2. Your involvement in a smuggling ring was discovered, forcing you to flee.
  3. Your old ship sank, you were stranded at sea for weeks before rescue. Afterwards, you found work on a ship heading back to your home.
  4. You've received word that a member of your family has died or taken ill.
  5. A letter from home implores you to return and help find your older sister who's suddenly gone missing.
  6. You've had a vague, but ominus vision pertaining to your hometown. A dreadful sense of impending calamity drives you home to investigate.
 
Feature: Vague Visions

You've recently begun having obscure visions of potential events in your future. They're often difficult to understand and don't always come true. However, they have saved you from disaster and ruin before. They are completely random and you only experience them when asleep or somehow entranced, such as staring into a flame or thoughtlessly gazing into the distance while standing watch or traveling. You have been reprimanded for inattention at least once in the past for this reason. When a vision takes hold you are effectively blind and deaf to the world around you. The visions never last more than a minute.

 
Suggested Characteristics

Use tables from PHB Sailor background.

 
Local Sailor Image

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