A deckhand's role is much less defined than some of the others, however when push comes to shove they can prove to be the most valuable member of a crew.
Deckhands are jack-of-all-trades that add a great deal of versatility and utility to the crew by helping out with other roles. While the rarely excel in any particular area, they know a little bit about everything which makes them invaluable to any crewmember that needs a helping hand every so often.
- Skill Proficiencies: Choose two from Animal Handling, Deception, Engineering, Investigation, Perception or Sleight of Hand
- Tool Proficiencies: One artisan's tool kit of your choice
- Equipment: A set of common clothes, a hammer, a spyglass and a pouch containing 50 000 beri
While you do not specialize in any particular role, you're more than adept at helping out with roles as long as you have guidance of another crewmember. Otherwise, you specialize in performing menial tasks aboard the ship such as taking inventory, swabbing the deck, manning the cannons or acting lookout in the crow's nest.
Because of constantly moving about your ship, you can always find your way to where you need to be on any ship you board and can move across the deck without having to make ability checks to figure out where specific rooms are.
Additionally, filling in on so many different roles makes it easy for you to pass yourself off as any of the roles if you need to, though only to those who haven't been to sea themselves. You can easily convince anyone who has no reason to distrust you that you are of a different role than your actual one, such as being the captain of a ship to gain audience with a local mayor, or claiming to be a doctor to gain access to a town's medical records.
Suggested Characteristics
deckhand
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