Long ago you lived amongst a flourishing grove of fellow druids - young and powerful, you trained under the highest order and strives for improvement amongst your people.
Until one day, your world came down in ash, an unforeseen attack. You watch as your friends and family were murdered in cold blood - and as you fought back, you gave your life to the grove you called home.
But then you opened your eyes - your fatal wounds blazing like fire as they scarred within a matter of moments, and your chosen deity spoke to you.
You were chosen, the deity spoke to you as if they had anticipated this outcome, and has made you their tool towards revenge.
You live, undying through thick and thin, as you mourn the loss of your grove, and become an agent to the forest.
- Skill Proficiencies: Nature, Wisdom, and Survival.
- Tool Proficiencies: You can choose either an alchemist kit, herbalism kit, or leatherworkers kit.
- Languages: You can speak your native language as well as another chosen language - you learned this language in the hopes to track down the destroyers of your home.
- Equipment: You carry a holy symbol that is connected to your chosen deity. This symbol can be used to communicate with your deity once a week - beware, after 7 uses, the symbol will become null, and you will lose any communication with your chosen deity.
You have lived a long life, and have discovered that no matter the means, you cannot die. By your own hand or others, you cannot die until you complete your mission from your deity, or until your deity sees that you are no longer worth their time.
Because of this, if you reach 0 hit points, you are immediately brought back. You also become blessed, and are resistant to all forms of magic for one turn. You can only use this feature once a day.
Suggested Characteristics
Immortal life has changed you, or has it? It is hard to remember who you were before, all you know is that you must succeed your mission.
| d5 | Personality Trait |
|---|---|
| 1 | I’m thankful to my deity - they have gifted me the chance to do good, because of them I have the chance to seek justice for my family - I just hope this journey will not change me. |
| 2 | I’m angry - I wish I had died amongst my people, the deity I put my faith in had decided to curse me, I feel as though this is punishment for failing to do the right thing in the past. |
| 3 | Due to my long life, I have forgotten how to properly speak to others. I am blunt and rude without intention. |
| 4 | I am very reserved, I have lost many people within my long life - I am afraid to open up once again to lose all that I care for. |
| 5 | I love bustling cities and sleepless towns - I hate to be alone. When I am alone I’m reminded of what I have lost. I use whatever means necessary to fill that void. |
| d3 | Ideal |
|---|---|
| 1 | Justice. I must seek justice for my people, whether I agree with my deity or not. |
| 2 | Faith. I trust in my deity to lead me on the right path - I was brought back for a reason, and I must do what they bid. |
| 3 | Hatred. I have become vengeful towards the deity who had brought me back - I will fight their whims with my life. |
| d2 | Bond |
|---|---|
| 1 | I was chosen by a deity many years ago - gifted with immortality, you are given one task, which is to seek justice. |
| 2 | You were chosen by a deity many years ago - cursed with immortality to complete their will. You would have rather died than be resurrected, however you feel something pulling you…and you wish to fight that as much as possible. |
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