
Before becoming undead, you were a being that had lived for thousands of years. The history of wars, spells, and politics is nothing new to you. You survived by traveling from town to town, city to city although they are all long gone by now.
- Skill Proficiencies: Throughout your long life, you've picked up traits based on History and Politics. Because of this, you gain a +2 to the Wisdom and Intelligent stats. You also gain proficiencies in Persuasion, Perception, Insight, and History.
- Tool Proficiencies: As a traveler across the lands, you've picked up a few tools and learned them inside and out. Cartographer's Tools, Disguise Kit, Navigator's Tools, Vehicles (Land), Vehicles (Water) are the tools you already know.
Players can pick up to 2 more.
- Languages: Having traveled all over the lands, you've picked up a multitude of languages.
Players pick 4 other languages
All stats, - when not viewed by the player or DM - are off by a few points. This is a feature Undead can use.
Note - When using this feature as a necromancer, all dead risen by the player also share this feature as well.
Spell List
Spell Level | Spells |
---|---|
2nd | alter self |
3rd | call lightning, counterspell |
5th | antilife shell, arcane hand |
6th | bones of the earth, circle of death |
Suggested Characteristics
Having lived so long you have learned to adapt to the natural effects of moisturisers to appear young. However, you can also appear as an old being. (Depending on the race you choose)
if the player has picked an undead race, characteristics will be of a decomposed or skeletal order.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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3/25/2022 4:11:45 AM
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Coming Soon
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