The character was either left for or grew up with Wolves, and has lived their life as the alpha of the pack.
- Skill Proficiencies: proficient in Intimidation, Insight, or Animal Handling
- Tool Proficiencies: Jewelers Kit, Medicine Pack, Alchemist Kit
- Languages: Speak Lycan, which means you can talk to wolves of all types.
- Equipment: Leather armor, simple clothing. Think about simple clothes to conceal privates, and wears some adorning jewelry. Has an AC of 12 without armor at lvl 1
Wolf Charm: A simple charm of a wolf, usually a necklace or bracelet, that allows your pack of wolves to always know where you are and will come to your aid should you need it. Pack ranges from 1 to 20 wolves, with different types determined by the player. Roll 1d20 to determine the size of your pack.
You gain advantage on all checks against wolves, including Wolf School Witchers (campaign specific). Excludes attacking
Suggested Characteristics
Muscular, doesn't like clothing beyond covering what needs to be. The character should have something about them that would cause them to be abandoned. An example is I have a High Elf Druid with this background, and she is an Twilight High Elf, A crossbreed of sun and moon high elf. She has the hair and eyes of the moon elf, but the skin of the Sun elf. Her society would not accept her, so she was left to the wolves. She will soon return leading the pack.
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