You were but a normal, ordinary person just trying to live their life when one day the cosmic forces took great interest in you. Maybe you were unknowingly part of a great prophecy, or these forces see something in you that you don't. Whatever the case you've been thrust onto the cosmic chess board. These great forces will try to manipulate you and your fate to their advantage.
Whatever their motives are, you are still you. Will you reject the plans that the cosmos has for you, or will you go along with their machinations? Surely that offer of power is tempting?
No matter the choice you take, it's not safe to stay in your old life. You may have known about your destiny years before something happened, but sooner or later someone will send something after you, to remove this chess piece from the board. Staying put will lead to danger for you or to others. You had to pack up and leave with your important belongings one day, as you were pushed out of your old life.
Whether or not you want this power, you can't deny it's existence. Why not use it and some of your skills from your past life to become an adventurer? You'll be surrounded by people who can deal with the things thrown at you, and you could make a quick buck.
- Skill Proficiencies: persuasion, one other proficiency related to the work you did in your old life.
- Tool Proficiencies: Any one tool proficiency related to your old life.
- Languages: Any one less common language, such as infernal or celestial, that you have picked up from your interaction with other planes.
- Equipment: A set of common clothes, a dagger, a bedroll, a necklace with a very important and personal item hanging from it, and a belt pouch containing 10gp.
Of all the players of the cosmoscopic chess board you've been place upon, one in particular has taken special interest in you. They may have been the one who chose you in the first place, and granted you some power, or they were the one who discovered the hidden talent within you. Whatever the case may be, they say they are there to help. At the DM's discretion they will manifest before you. They can take many forms, such as a humanoid silhouette, a voice in your head, or a guide on your shoulder. Only you can see and hear them, but they can see and hear everything you can. They try to influence your decisions to lead you along the right path, but are also help you learn how to use your newfound power. Their true intentions are not known, but they seem to want to help. They have an inherent distrust to anything that appears evil or is related to their foes.
Suggested Characteristics
With the weight of the world being forced onto your shoulders, you struggle to find a place to settle in, as you know your destiny will arrive eventually. You find many big decisions difficult, as you know one day you may unwittingly decide the fate of this realm. Most of all you miss your old home, and what it was like to be normal, even if you grow to accept your new place in this world.
| d8 | Personality Trait |
|---|---|
| 1 | I am wary with every decision I make, never knowing if it's the wrong or right one |
| 2 | I am careful around strangers, you never know if they're a higher being in disguise. |
| 3 | I do my best to do something different to what my guide tells me to |
| 4 | Instead of waiting for my destiny, I'm rushing head first towards it. |
| 5 | I still think of myself as a lowly commoner, despite knowing my higher place in this world. |
| 6 | I never wanted this to happen to me. I just want to go home. |
| 7 | I know terrible things which could drive a person mad. Maybe I am mad? |
| 8 | I try to get my Guides opinion on everything, even if I've already made my decision. |
| d6 | Ideal |
|---|---|
| 1 | Duty. I must guarantee the survival of my world, regardless of what fate has planned for me. (Lawful) |
| 2 | The Right Thing. I will do what I think is the right thing, and not what others tell me to do. (Good) |
| 3 | Power. I've had my first taste of power, and now I'll do whatever it takes to gain more. (Evil) |
| 4 | Free will. I don't care what "greater part" I play in this world, I'm going to do what I want. (Chaotic) |
| 5 | Home. I just want to get this done and over with so I can go home. (Neutral) |
| 6 | Destiny. I will embrace the destiny set out before me so I can influence it to my betterment. (Any) |
| d6 | Bond |
|---|---|
| 1 | I left someone very dear to me behind when I had to leave to protect them from the things happening to me. If they found out about them I fear what they'll use them for. |
| 2 | My home town is very important to me. I want them to stay out of my mess of a life, so they don't get hurt. |
| 3 | I left my family in the dead of night to protect them from the forces that would use them against me. I have seen evidence of their search for me. |
| 4 | I was too late to leave, and thus my home was destroyed. I left not to fulfill my destiny, but to get revenge. |
| 5 | There is only one other person who knows my secret. I don't know what they'll do with that information. |
| 6 | My tools are all that's left of my past life. I carry them around to remind me of where I came from. |
| d6 | Flaw |
|---|---|
| 1 | I fear getting close to others, because who knows how evil forces will use them against me. |
| 2 | I am convinced my destiny is the only thing that matters, and ignore the struggles and strife's of others. |
| 3 | I can't make any decisions on my own, as I fear what one might be the one that leads to doomsday. |
| 4 | I will do as much as possible to turn away from my destiny, even if it endangers others. |
| 5 | I've know the death and destruction a wrong decision by me can cause, as it has already happened once before. |
| 6 | I don't care what decisions I make, as long as the final outcome leaves me alive. |
Despite the forces of good's best efforts, it seems as though someone else found you first. A constant voice in the back of your mind, trying to make you take a wrong step, and fall into place among their disastrous machinations. You are still yourself, but they serve as a constant reminder of what one misstep could lead to. Will you strive to cleanse yourself of it's influence, or will you crack under the pressure? The DM chooses how and when they manifest, but only you can hear and/or see them.
Previous Versions
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8/11/2023 2:05:19 PM
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