You're a member of one of the three sovereign races who govern over Regnovus, Caebresh's capital city. This is sufficient in and of itself to place you among civilization's elite. Outside of the capital's territory, this is a double-edged sword. While some may treat you like royalty and seek to be in your good graces, others may display cautious deference or outright hostility. In any case, having grown up in the capital, you benefit from a well-rounded education, particularly centered around diplomacy, etiquette, history and the study of arcane arts. In contrast, you know little of Caebresh's other more rustic societies, and you may find yourself disoriented among them. That, in and of itself, may have led you to leave the capital and become an adventurer, seeking to expand your horizons beyond Regnovus' unique and isolated ecosystem. Alternatively, you may have been entrusted a mission or purpose by the state that requires travel beyond Mt. Regnov and the Sovereign Tree.
- Skill Proficiencies: One of Insight or Persuasion or Deception or Intimidation and one of Arcana or History or Investigation or Nature or Religion or Medicine.
- Languages: All three sovereign race's languages
- Equipment: A set of fine clothes, and a pouch containing 20 gp
Regnovus may be the seat of the sovereign state's power and their primary place of residence, but their influence extends over all of Caebresh like an invisible hand. You are able to find members of the state in nearly any city of meaningful size, and seek out their assistance in a pinch. At the GM's discretion, your origin may also grant you Advantage on Charisma checks that involve leveraging or flaunting your status to achieve something.
Suggested Characteristics
Consider the characteristics below if you see fit.
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