Frenta - Abyssal Touched Image

You are a member of the Blue Veil troupe. And because you are a younger person, you are referred to as “Frenta”... which is roughly translated as “youth” in the common tongue that is spoken in the civilized lands. As a Frenta, you are in training to work the shows, to contest against those who would wager their coin, to help aid and defend the troupe, and, ultimately, to take over leadership when the current Bonduran are too old to carry on with their duties.
As such you are a Carnivalle worker who has proficiencies in your given area of experience. You may choose two skill proficiencies of your choice that best represent what you feel your character is highly skilled at.

 
Skill Proficiencies: Two of your choice
Languages: Two of your choice
Equipment:  A trinket dear to you (a gift to you when you became of Frenta age), A token representing your troupe that can be used for admittance to any Hanataz Carnivalle. A pouch containing five Silvs.
 
Feature: Regional Knowledge

Having grown up traveling with the troupe, you have seen and experienced much of the landscape and cultures of Western Verdestia. This has granted you significant knowledge of the geography of this continent. You gain advantage on any history or religion checks made, that relate to Western Verdestia.

 
Spell List

Abyssal

Level 1: Eldritch Blast Cantrip. CHA is casting stat.

Level 5: Darkvision

Level 9: Poison Resistance, Radiant Vulnerability

Level 13: Ability to Cast Dominate Person once per long rest

Level 17: Gain Fiendish Blessing (add CHA modifier to AC), gain Fear of Holy taking disadvantage on all attack rolls and ability checks for 1 round after taking radiant damage.

Level 20: 3 times per long rest, one creature of the caster’s choice within 30 ft. and line of sight must pass a DC 14 WIS saving throw or become stunned for 1d4 rounds. The affected creature is able to attempt to pass the saving throw on each of its turns. Passing makes the creature immune to this effect for 24 hours.

Spell Level Spells
Cantrip eldritch blast
2nd darkvision, protection from poison
5th dominate person
 
Suggested Characteristics

Frenta are shaped by their experiences with the traveling troupe such as life on the road, troupe relationships, and the obvious discrimination and prejudice they experience at each stop.
Their flaws are largely influenced by a sense of familial duty to the troupe wile an ideal or bond is often exhibited with an emotional response.

d8 Personality Trait
1 I look up to a leader of my troupe, constantly referring to that person’s deeds and example.
2 I am a mediator, working to find common ground between all parties involved in a conflict.
3 The Seeress has taught me to be wary of all omens and to consider all signs in the world around me.
4 I am quite optimistic looking for good in all things.
5 I like to talk about my experiences with anyone who will listen.
6 When I encounter prejudice I try to turn the other cheek. (or) I can’t help myself and confront the situation.
7 I dislike living the life of a poor traveler/performer and long for a more lucrative life.
8 I am quite perceptive of people and therefore have a deep intuition about what they are trying to relate.
d6 Ideal
1 Tradition. The age old practices of the Hanataz people must be maintained at all times. (Lawful)
2 Charity. I wish to give of myself when and where I can. (Good)
3 Change. The world is too old fashioned and therefore must change or perish. (Chaotic)
4 Power. I desire to be the next Bravda/Vendra of our troupe. (Lawful)
5 Faith. I follow the words of Mother Salvensa very care fully. (Lawful)
6 Aspiration. I seek for a better life and will do what I can to achieve that. (Any)
d6 Bond
1 I put my life above all other troupe members and would die for them.
2 I hate the prejudice we encounter in the world and will one day have my revenge.
3 I owe my life to the troupe for taking me in as a young child when my family abandoned me.
4 Everything I do is for the troupe.
5 I will do anything to protect the youngsters of the troupe.
6 I seek to find out where I came from and to get back to that life.
d6 Flaw
1 I judge others harshly, and myself even more severely.
2 I am impatient to get my daily work done so I rush things and cut corners.
3 The troupe is mother and father. We shall never go against their wishes.
4 I can’t resist the opportunity to make a bit of extra gold for the troupe, even if it gets us into trouble.
5 I am suspicious of all Carnivalle goers and expect the worst of them.
6 Once I pick a goal, I become obsessed with it to the detriment of everything else in my life.
 
Frenta - Abyssal Touched Image

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