A Child of Bahamut is a orphan raised by Three kinds of Dragon: Chromatic, Metallic, and Gem. The child is often raised by one kind for each type of dragon. Red Dragons are the most common of the Chromatic dragons to raise the child. Due to their pride, they often take the role of the child's martial instructor. Bronze and Brass Dragons would often supply the child with equipment and gold while they were under the care of the dragons and when they left the Dragon's nest. Emerald and Sapphire Dragons most commonly take up the role as tutor, teaching multiple things like history and magic.
Any Dragon listed is only the most common, and most other Dragons can fill the role.
- Skill Proficiencies: Due to being trained by Dragons, the Child of Bahamut has an incredible ability to pick out lies because of the Dragons untrusting nature.
The Emerald and Sapphire Dragons both respectively love history. The Sapphire Dragon teaches about all military history while the Emerald Dragon teaches everything else. - Tool Proficiencies: Each Child of Bahamut learns leather working to create gifts for the Dragons they learnt it from, as a sign of respect and appreciation.
The Sapphire Dragon teaches every single Child of Bahamut Dragon-chess so the child may play with the Sapphire and Emerald Dragons. It's also used for military education. - Languages: Every Child of Bahamut is gifted with Draconic speech. They can fluently speak Dragon without any difficultly. Regardless of type, they can converse with any Dragon.
- Equipment: The Bronze and/or Brass Dragons supply the Child of Bahamut with plentiful equipment, seeing as Bahamut is their Dragon Type's God. This can range from mountains of Gold and rare artifacts to hardly anything depending on how much respect they're shown and how much the child is favored by Bahamut.
The Child of Bahamut is knowledgeable about every single type Dragon. Whether Bahamut has gifted them this knowledge or they've learnt from their Dragon teacher(s), they're extremely aware of mostly everything Dragon related.
The Child of Bahamut has been trained by Dragons, and can gain an additional one of the following: A feat, a proficiency in a skill or tool, or a language.
(Dungeons Masters are allowed to decide how many of these you are allowed.
You can gain a minimum of one e.g. one feat.
You can gain a maximum of ten which can be split up e.g. five feats, three skill proficiencies and two languages e.g. Ten feats)
Sub feature
Any Dragon will automatically know that they're in the presence of a Child of Bahamut. It is impossible to make a Dragon attack a Child of Bahamut, but a Child of Bahamut cannot attack a Dragon. Metallic Dragon are the most respectful of the types, Chromatic being the rudest, yet still respectful.
Suggested Characteristics
Having lived with Dragons, most Children of Bahamut lack good social skills unless trained by Dragons to have them.
Having been raised by Dragons, Children of Bahamut are often very cautious about new people.
Contacts
Almost every Child of Bahamut live in complete solitude aside from Dragons that raise and visit them. They know nobody but Dragons, but the lack of any other species is made up for by the pure number of Dragons they are acquainted with. Some Children of Bahamut are even given offering by Metallic Dragons, and in the rarest cases, other types of Dragons too.
| d1 | Contact |
|---|---|
| 1 | Children of Bahamut know many Dragons. If a Child were to meet a Dragon, it is more likely that they'll know the Dragon then them not. |
A Child of Bahamut that has gained the favor of every Dragon God. Whether it be by proving themselves or simply being born blessed, they are an unstoppable force. Not only are they gifted with unbelievable strength, knowledge and skill, they also have the loyalty of every Dragon. With a single command, any Dragon will immediately follow all orders given by the Child of the Dragon Gods.
Regardless of Race, the Child of the Dragon Gods has a special Dragon's heart. Given them a regenerative body (Heal: minimum of +2d4 - maximum of +10d50 per any turn in combat), extremely potent magic (minimum of +2d4- maximum of +6d50 to all magic) alongside a body physically capable of pure destruction. (Str, Dex, Con are all increase by 10 to a max of 25)
(Dungeon Masters are expected to either let their player add these or add it themselves)
Previous Versions
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5/14/2022 4:53:05 AM
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8
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0
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1.6
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Coming Soon
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