Many adventurers and heroes have epic beginnings, like rising up against a corrupt noble or studying lore in the nation's greatest libraries. You are not one of these people. Perhaps you moved to a bigger city in hopes of leaving your mark, but adventurers are a dime a dozen, and hope won't pay that rent. You spent your early adult life serving tables in taverns, chasing off drunks, and preparing food for locals. You know what it's like to be normal, but hopefully all that's about to change...
- Skill Proficiencies: Perception, Persuasion
- Tool Proficiencies: Cook's Utensils
- Languages: One of your choice
- Equipment: A small knife, your favorite mug or tankard, a lamp, 2 flasks of oil, a set of common clothes, and a pouch containing 5 gp.
Feature: Trick of the Trade
You've learned the ins and outs of the menus and room pricing over the years. Whenever you purchase food, drink, or rooms in a tavern for you or your allies, you gain a half-off discount (At the DM's discretion).
Suggested Characteristics
Living off the gratuity of cheap townsfolk and overcompensated adventurers has taught you a thing or two. Your experiences with all kinds of people have shaped your personality, and you probably take all things with a grain of salt. Working in the service industry has all kinds of effects on people.
d1 |
Personality Trait |
1
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I have gotten so used to screaming over people that I always talk loudly
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d1 |
Ideal |
1
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Community. We all need to be friends and work together to have a good time.
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d1 |
Bond |
1
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My co-workers are precious to me, and if they ever called on me i'd answer in a heartbeat.
|
d1 |
Flaw |
1
|
I gossip and make fun of people to pass the time
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