
You travel the continent plying your trade as equal parts acrobat, juggler, and fire eater. You are a Fire Performer. You strive to perfect yourself physically and in the execution of everything you do. The thrill of performing lights fire in your blood, and the roar of the crowd drives you forward. Tales of your exploits precede you and might open doors or loosen tongues.
- Skill Proficiencies: Acrobatics, Performance
- Tool Proficiencies: Vehicles (Land)
- Languages: One of your choice
- Equipment: Five torches, a flask of oil, a lucky charm or past trophy, a set of traveler’s clothes, and a pouch containing 10 gp
You have attracted admiration among spectators in the regions that hosted your past performances. When visiting any settlement there is a 50 percent chance you can find someone there who has heard or your act and is willing to provide information or temporary shelter in exchange for a show.
Between adventures, you might compete in athletic events sufficient enough to maintain a comfortable lifestyle, as per the “Practicing a Profession” downtime activity in chapter 8 of the Player’s Handbook.
Suggested Characteristics
The road can forge strong bonds between teammates and rivals or ignite bitter feuds that burn for years. Fire Performers often apply lessons from their training to their lives in general.
d8 | Personality Trait |
---|---|
1 | I feel most at peace during physical exertion, be it training or performing. |
2 | I don’t like to sit idle. |
3 | I have a daily exercise routine that I refuse to break. |
4 | Risks exist to be taken. |
5 | When I see others struggling, I offer to help. |
6 | I love to trade banter and gibes. |
7 | Anything worth doing is worth doing best. |
8 | I get irritated if people praise someone else and not me. |
d6 | Ideal |
---|---|
1 | Competition. I strive to test myself in all things. (Chaotic) |
2 | Triumph. The best part of success is seeing my rivals brought low. (Evil) |
3 | Camaraderie. The strongest bonds are forged through struggle. (Good) |
4 | People. I strive to inspire my spectators. (Neutral) |
5 | Tradition. Every land has its own customs, and the act field must be tailored to each. (Lawful) |
6 | Growth. Lessons hide in every misstep. (Any) |
d6 | Bond |
---|---|
1 | My companions are my family. |
2 | I will overcome a rival and prove myself their better. |
3 | My mistake got someone hurt. I’ll never make that mistake again. |
4 | I will be the best for the honor and glory of my home. |
5 | The person who trained me is the most important person in my world. |
6 | I strive to live up to a specific hero’s example. |
d6 | Flaw |
---|---|
1 | I indulge in a habit that threatens my reputation or my health. |
2 | I’ll do absolutely anything to impress. |
3 | I ignore anyone who doesn’t appreciate my art. |
4 | I have lingering pain from old injuries. |
5 | Any mistake or failure on my part is because of someone else's interference. |
6 | I must be the face of any group I join. |

FYI - I can't edit this background so will make a V2, but please be aware of the following issues with the background as it stands. Please raise any other issues in the comments!
A spelling error in the Feature "someone there who has heard or your act" should read "someone there who has heard OF your act".