You have always had a way with people. You know what makes them tick, you can tease out their hearts’ desires after a few minutes of conversation, and with a few leading questions you can read them like they were children’s books. It’s a useful talent, and one that you’re perfectly willing to use for your advantage. You know how to trick people, and what you deliver is mostly stolen Goods. Common sense should steer people away from things that sound too good to be true, but common sense overrated if you can make a bargen. The Potion of Healing will surely cure that unseemly rash, and it just happens to be for sale! These sound implausible, but you make them sound so legit. That after a Hist you can sell mostly all of the Goods in a day.
- Skill Proficiencies: Deception, Persuasion
- Tool Proficiencies: Disguise kit, Forgery kit
- Equipment: A set of fine clothes, a disguise kit, tools of the con of your choice (a set of weighted dice, a deck of marked cards, or a signet ring of an imaginary duke), and a pouch containing 15 gp
You have created a second identity that includes documentation, established acquaintances, and disguises that allow you to assume that persona. Additionally, you can forge documents including official papers and personal letters, as long as you have seen an example of the kind of document or the handwriting you are trying to copy.
Suggested Characteristics
Hehler are characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe, and how they see the world. But their true selves are sometimes plagued by an uneasy conscience, an old enemy, or deep-seated trust issues.
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