You have spent your life around water, farming and working the underwater landscape and creatures. You may come from a long line of fish-herds, or undertaken it as a first-generation farmer. You likely fed yourself, your family, and your village and sold your services and goods to make a living. You have an affinity with water and vast knowledge on your practices and the geographical circumstances that you have worked in.
- Skill Proficiencies: Animal Handling and Survival
- Tool Proficiencies: Herbalism kit
One of Brewer's Supplies, Carpenter's Tools, Leatherworker's Tools, Mason's Tools or Smith's Tools
One instrument
- Equipment: A set of artisan's tools you are proficient in, twine, a herbalist's kit, a set of common clothes, 5 days of rations, and a belt pouch containing 5 gp
You have a seal (or similar utility animal) which follows you from your time farming fish. It can understand and follow simple commands in your native language. It will avoid combat where possible, and will only fight if directly targeted, instead choosing to flee or hide. It will return to you after combat where possible.
Suggested Characteristics
Farmers tend to be hardy, self-sufficient, and resourceful. They are often friendly and willing to help, and value common sense very highly. The mentality fostered by communities is however often not particularly healthy, as mental health issues aren't widely talked about and therefore often go untreated.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
7/3/2022 9:28:45 PM
|
3
|
0
|
--
|
Coming Soon
|
Comments