
as a tech priest of mars, you have an understanding of the weakness of flesh, as a result you have studied under the machine god since you were a child, learning, creating, and constantly practicing, your community doesn't accept outsiders and it will be hard to forge new bonds.
- Skill Proficiencies: mechanicus
you are able to roll a die to see if you can repair a broken machine, and roll a d4 to see what percentage you repair
crafting
for years you have studied, with this knowledge your mechanical augmentation provides you a few basic tools to work with if you wish to craft create or discover an item and consult with dm.
- Tool Proficiencies: adept with most machines.
advanced handling of carpentry and mechanics tools.
- Languages: you have the ability to code ( read/write)
you speak a small amount of necronian
and you can speak 3 other languages of your choice.
- Equipment: your mechanical augmentations can be one of the following
-arms attached to your back to hold resources and a built-in backpack, allows you to craft faster but adds nothing else.
- extra legs increasing your movement to 80 ft. however nothing else
-mechanical arm upgrades, lose the backpack in favor of a motor that generates a str+d12 damage score (need maintenance)
-enhanced backpack using the wonders of tech you have a backpack capable of generating a healing field (requires 1 intelligence roll every turn active.) (Roll intelligence 2 times to create a weak stim that takes one turn to make 4(these stims increase anybody's movement by 10ft, gives an extra 3 damage, enhances constitution saving throws by 3, and lasts 4 turns.)
usinga powerful speaker the tech priest of origin can choose to block out specific sounds in a 5 ft area the strength decreasing the further out from the speaker you are.
Suggested Characteristics
witty
smart
noble
very stuck up

horken blorker
PRAISE THE OMNISSIAH!!!!!