Rune Carver Image

You’ve dedicated your life to studying the practice of runecraft. Whether you were personally taught by a master rune carver or learned by poring over engravings in ancient ruins, you understand how to tap into the supernatural power held within runes.

The art of runecraft was initially created by the giants of yore, but over time, the practice has been adopted by individuals of all races and backgrounds.As such, though Giant runes are the most common, many rune carvers incorporate symbols from their native languages into the craft.

Skill Proficiencies: History, Perception

Languages: Giant and one other language of your choice

Equipment: A set of artisan’s tools (one of your choice), a small knife, a whetstone, a set of common clothes, and a pouch containing 10 gp

RUNE STYLES

Each rune carver has a unique style and preferred medium for creating runes. To determine how you make your runes, you can roll on the Rune Style table.

RUNE STYLE d6

  1. Style 1 You inscribe your runes with a fine metal needle.
  2. You whittle down pieces of wood into small figurines you mark with your runes.
  3. You engrave runes onto glass beads and thread them onto necklaces and bracelets.
  4. You stitch your runes into the hems of clothing. 
  5. You carve runes on a set of animal bones you can throw in different formations.
  6. You draw your runes into candles, melting the wax to smooth over the engravings.

 

 
Skill Proficiencies: History, Perception
Tool Proficiencies: [tool]Artisan’s tools[/tool]
Languages:  Giant and one other language of your choice
Equipment: A set of artisan’s tools (one of your choice), a small knife, a whetstone, a set of common clothes, and a pouch containing 10 gp
 
Feature: Rune Carver Apprentice

You gain the Rune Carver Apprentice feat. 

RUNE CARVER APPRENTICE

You’ve begun studying the art of runecraft. You learn the comprehend languages spell. You can cast this spell without expending a spell slot, and you must finish a long rest before you can cast it in this way again. You can also cast this spell using any spell slots you have. You know two runes of your choice from the Rune Spells table. Whenever you finish a long rest, you can mark one nonmagical weapon, armor, piece of clothing, or other object you touch with a rune you know. You temporarily learn one 1st-level spell based on the rune you inscribed, as specified in the Rune Spells table, and you know the spell until you finish a long rest, when the rune fades.

RUNE SPELLS

Rune Spell

Death

Ray of sickness 

 Dragon 

 Chromatic Orb 

 Enemy

 Disguise Self 

 Friend

 Speak with animals 

 Journey 

 Longstrider 

King 

 Command 

 Mountain 

Entangle  

 Sacred

 Sanctuary 

 

While you are wearing or carrying the rune-marked object, you can cast the spell associated with the chosen rune once without using a spell slot or material components, and you can also cast the spell using any spell slots you have. Your spellcasting ability for this feat is Intelligence, Wisdom, or Charisma (choose when you select this feat). Each time you gain a level, you can replace one of the runes you know with a different one from the Rune Spells table

 
Suggested Characteristics
d7 Personality Trait
1 I can find common ground between the fiercest enemies, empathizing with them and always working toward peace.
2 I see omens in every event and action. The gods try to speak to us, we just need to listen.
3 Nothing can shake my optimistic attitude.
4 I quote (or misquote) sacred texts and proverbs in almost every situation.
5 I am tolerant (or intolerant) of other faiths and respect (or condemn) the worship of other gods.
6 I’ve enjoyed fine food, drink, and high society among my temple’s elite. Rough living grates on me.
7 I’ve spent so long in the temple that I have little practical experience dealing with people in the outside world.
d6 Ideal
1 Tradition. The ancient traditions of worship and sacrifice must be preserved and upheld. (Lawful)
2 Charity. I always try to help those in need, no matter what the personal cost. (Good)
3 Change. We must help bring about the changes the gods are constantly working in the world. (Chaotic)
4 Power. I hope to one day rise to the top of my faith’s religious hierarchy. (Lawful)
5 Faith. I trust that my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful)
6 Aspiration. I seek to prove myself worthy of my god’s favor by matching my actions against his or her teachings. (Any)
d6 Bond
1 I would die to recover an ancient relic of my faith that was lost long ago.
2 I will someday get revenge on the corrupt temple hierarchy who branded me a heretic.
3 I owe my life to the priest who took me in when my parents died.
4 Everything I do is for the common people.
5 I will do anything to protect the temple where I served.
6 I seek to preserve a sacred text that my enemies consider heretical and seek to destroy.
d6 Flaw
1 I judge others harshly, and myself even more severely.
2 I put too much trust in those who wield power within my temple’s hierarchy.
3 My piety sometimes leads me to blindly trust those that profess faith in my god.
4 I am inflexible in my thinking.
5 I am suspicious of strangers and expect the worst of them.
6 Once I pick a goal, I become obsessed with it to the detriment of everything else in my life.
 
Rune Carver Image

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