
Wealthy people often get bored, but in rare occations this gives birth to an adventurer. Raised among luxuries and commodities not unfamiliar to nobility or succesful family clans. Add to it the fact that with great wealth comes great lack of responsabilities. The rutine of your everyday can't fill the void in your heart anymore and the songs and stories of heros of old can no longer feed your soul. Adventure is out there and nothing will stop you until you find it... and you might find more than you bargain for.
- Skill Proficiencies: You gain 2 additional skill proeficiencies
- Languages: You gain 2 additional languages.
As a Thrill-Seeker Noble, you have access to a variety knowledge and resources. Useful in social encounters and investigations, altough, battles and spilled blood might no be your thing. (might trigger altered states or psychic damage)
As a Thrill-Seeker Noble, you have access to a variety knowledge and resources. Useful in social encounters and investigations, altough, battles and spilled blood might no be your thing. (might trigger altered states or psychic damage)
Suggested Characteristics
after recieving damage, roll 1d20 for a wisdom savin throw, if below 10, you recieve a 1d4 psychic damage. If you get a natural 1, you are stunned until you make a succesful role of 1d20 with a DC of 10. (One role per turn)

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