You are a master of death and tracking, People fear your name for it could mean their own demise. Whenever you take a job by the time the hunted realizes your coming it is usually too late. as you travel criminals and crooks slink into the shadows fearing for their lives. The guild you belong to favors you excellently by giving you the highest paying job and best quarters to stay. You were found by the guild by their "seekers", you showed potential when you were silently seeking and catching the other kids in your village when you were playing child games. The Seeker who discovered you whisked you away in the middle of the night to begin you training in your guild. You quickly excelled through the ranks in a couple of years despite your age, a couple of months later you were none other than the guild masters right hand man/woman. Taking hard targets and eliminating them quickly and efficiently
- Skill Proficiencies: choose two from: - perception,stealth,investigation,acrobatics,insight.
- Tool Proficiencies: You are proficient with: - Light crossbows,daggers,light armor,martial melee weapons, Longbows, thieves tools
- Languages: Choose two from: - elvish,abyssal,primordial,Dwarfish,draconic,goblin
- Equipment: Two daggers,scroll from your last job,book of descriptions of all your victims, lock of hair wrapped in a handkerchief.A set of traveler's clothes, ink bottle and quill, 5 pages of parchment, a collection of “Wanted” broadsheets, two sets of manacles, maps of major cities, 2 hunting traps, thieves' tools, 3 trinkets from previous bounties (roll on table PHB pg. 160-161), and a belt pouch containing 25 gold
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Spell List
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Suggested Characteristics
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Contacts
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