Outcast Image

You have been outcast from society for whatever reason. You are used to being alone and are slow to trust others, though you may join fellow outcasts towards a common cause. You have some ties to the criminal underworld and have learned to survive on the very edges of civilization, becoming an expert at hunting and gathering.

 
Skill Proficiencies: Perception, Investigation, Stealth, Nature
Tool Proficiencies: Disguise Kit, Forgery Kit, Navigator's Tools
Languages: You've spent much time in the wild and have learned Orc and one other language.
Equipment: Explorer's Pack, Disguise Kit, Navigator's Tools, Dagger, Hunting Trap, a pouch containing 10 gp
 
Cast Out

Every outcast has been booted from society, destined to live a life without friends or a place to call home. But each outcast has their reasons for being so, whether it be rational or downright absurd. Many outcasts have no real reason why they have been outcast, they just believe that no one wants them around, so they outcast themselves. Choose or randomly determine a reason why you were cast out.

d6 Cast Out
1 Self-Outcast
2 Crimes
3 Racism/Sexism
4 Family History
5 False Accusations
6 Practicing Magic
 
Feature: Friendly Foes

In your travels, you have spent much time with other outcasts of the world, including monsters and criminals. This gives you an advantage on any beast that has an alignment, as you have conversed with their kind on many occasions and are aware of their motives and actions. This also allows you to gain an advantage on any attempt at persuading enemy's to stop their actions.

 
Suggested Characteristics

Outcasts are shaped by their past and their trauma, whether it be racism, a horrible act, or anything in between. They hide away to avoid encountering the same troubles as they once faced.

d8 Personality Trait
1 I am incredibly slow to trust. Those who seem the fairest often have the most to hide.
2 I blow up at the slightest insult.
3 I feel tremendous empathy for all who suffer.
4 I’m oblivious to etiquette and social expectations.
5 I often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.
6 I can find common ground between the fiercest enemies, empathizing with them and always working toward peace.
7 I judge people by their actions, not their words.
8 I live for the thrill of the hunt.
d6 Ideal
1 Respect. People deserve to be treated with dignity and respect. (Good)
2 Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)
3 Might. If I become strong, I can take what I want—what I deserve. (Evil)
4 I like to know my enemy’s capabilities and weaknesses before rushing into battle. (Lawful)
5 Live and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)
6 Self-Improvement. The goal of a life of study is the betterment of oneself. (Any)
d6 Bond
1 I entered seclusion to hide from the ones who might still be hunting me. I must someday confront them.
2 A terrible guilt consumes me. I hope that I can find redemption through my actions.
3 I have a family, but I have no idea where they are. One day, I hope to see them again.
4 My tools are symbols of my past life, and I carry them so that I will never forget my roots.
5 Someone I loved died because of a mistake I made. That will never happen again.
6 I’ve been searching my whole life for the answer to a certain question.
d6 Flaw
1 I turn tail and run when things look bad.
2 I judge others harshly, and myself even more severely.
3 I am suspicious of strangers and expect the worst of them.
4 I have a weakness for the vices of the city, especially hard drink.
5 I prefer animals to people and will often choose them over my friends and family.
6 I am a purveyor of doom and gloom who lives in a world without hope.
 
Outcast Image

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