Whether you made house-calls, worked in a hospital, or ran your own clinic, you specialize in treating those who are sick, suffering, or on the brink of death. You're accustomed to seeing others at their worst and you enjoy comforting individuals who aren't feeling the best. You've helped others cheat death and are skilled in medicine and healthcare remedies.
- Skill Proficiencies: Medicine, Insight
- Tool Proficiencies: Doctor's Tools, Herbalism Kit
DOCTOR'S TOOLS
Includes a bag (backpack), a bone saw, 2 potions of healing, 10 bandages, a reflex hammer, a scalpel, 5 bars of soap, thin leather gloves, a two person tent, and 2 blankets.
Proficiency with these tools grants advantage on all Wisdom (medicine) checks.Cost: 105 gp, Weight: 30 lbs.
- Languages: 2 additional standard languages
- Equipment: Healer's kit, herbalism kit, doctor's tools, plague mask, Doctor's coat, common clothes, 5 bars of soap, 2 vials of antitoxin, and a pouch containing 5 gp.
As a doctor, others feel comfortable around you, even while facing death. Because of this, whenever an allied creature is within 5 feet of you they have advantage on death saving throws. In addition any creature that survives a death saving throw in range of you, immediately regains 5 Hit Points.
Suggested Characteristics
Doctors are typically morally upstanding members of their society with a medium to high intelligence and wisdom. They spend their spare time studying and researching medicine and disease, or consulting with scientist and alchemist to help combat illness, disease and plagues. Doctors usually go out of their way to help someone who is suffering however some doctors can be overcome by seeing someone suffer that they feel the need to end such a creatures life when they've ran all the available treatment options. While most doctors are helpful some see themselves as gods, and take it upon themselves to decide who lives and who dies.
| d8 | Personality Trait |
|---|---|
| 1 | I enjoy friendly debates with friends and strangers alike. |
| 2 | I look down on those less intelligent than myself. |
| 3 | I take pleasure in helping those who cannot help themselves. |
| 4 | I can remain calm in situations where there is a lot of blood and guts. |
| 5 | I prefer to work with a small group of people that I know and can trust. |
| 6 | I believe honesty and communication are invaluable. |
| 7 | I'm often the most reliable amongst my friends. |
| 8 | I'm well mannered and speak politely, even amongst those closest to me. |
| d6 | Ideal |
|---|---|
| 1 | Altruism: Sometimes breaking rules has its benefits. (neutral) |
| 2 | Self-Righteous: The fate of the gods is meant to be tested. (chaotic) |
| 3 | Caring: All life is precious. (good) |
| 4 | Hippocratic: Oaths and laws are one in the same and must be honored. (lawful) |
| 5 | Reaper: Taking lives is much more thrilling than saving them. (evil) |
| 6 | Opulently: Helping others is great, but coin is more rewarding. (neutral) |
| d6 | Bond |
|---|---|
| 1 | I'm determined to cure the disease that took my loved one. |
| 2 | Others need to see me as the hero I truly am. |
| 3 | I have a journal filled with all my personal research. It means the world to me. |
| 4 | I have a doctors' tool that has been in my family for generations. |
| 5 | I've lost one too many patients due to carelessness. I won't let that happen again. |
| 6 | I have a personal creed that I stick to religiously. |
| d6 | Flaw |
|---|---|
| 1 | I'm hypersensitive to others and always go out of my way to help. |
| 2 | I have an extreme fear of disease, germs and anything that can make me sick. |
| 3 | I believe my opinions are right no matter what. |
| 4 | I won't ever use magical healing, even if it's the only chance of survival. |
| 5 | I actually don't know much about medicine and always relied on nurses to get my job done. |
| 6 | I can't perform medical assistance if someone is screaming or yelling. |
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