You have spent years as a Doctor, you have mastered your trade to the point that you are pretty sure that there is no better Doctor in the land. Your months of training equipped you with the skills to spot the symptoms of plague no matter how small, and the mask you wear proves how effective your treatments are, in fact, your cures as so effective that you have never once failed to treat a patient, not many lived after but they were certainly cured of the plague.
- Skill Proficiencies: Medicine, Nature.
- Tool Proficiencies: Gain proficiency in Herbalism Kit and one Artisan's tool of your choice.
- Languages: None
- Equipment: A Plague Doctor's Mask(may be used as a holy symbol), a Doctor's cane, a large jar of Leeches, a waxed overcoat, a set of common clothes, and a pouch containing 20 gp
If you locate a Patient that need to be "Cured" from the "Plague" you may replace any Intelligence, Wisdom, and Charisma checks with a Wisdom(Medicine) check, however, any time you attempt to treat a character (PC or NPC) and must make a Wisdom(Medicine) check, roll with disadvantage with an addition -5 penalty if they suffer from a symptom of "Plague". If no Wisdom(Medicine) is required instead you must make a DC10 check with no disadvantage.
Symptoms of "Plague" may include; Unbalanced humours, Blotches on the skin, Odd Birthmarks, Headaches, a cough, an annoying child, literally anything you're the skilled doctor here.
Suggested Characteristics
Previous Versions
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12/4/2018 1:35:25 AM
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348
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0.1
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Coming Soon
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