Apprentice Image

You've been taught by your master for years. In that time, you've mastered mighty weapons and your innate magical capabilities. You cannot forget these hours spent sweating and training with this teacher you trust more than anyone else.
But today, you want to face the world by yourself and outgrow your need for their help. You long for comradeship, adventure and excitement and you think you've found just that in your new party. They have gained your trust and you've come to the conclusion it is time for you to say goodbye to your master and to welcome a new life, with your newly found family.

 
Skill Proficiencies: Intimidation, Perception
Tool Proficiencies: Choose one
Languages: Choose one
Equipment: A crossbow, heavy OR a rapier, a chain shirt, a set of common clothes, and a pouch containing 5 gp.
 
Specialty

To determine the nature of your training, roll a d8 or choose from the options in the table below.

d8 Specialty
1 Rapier genius
2 True Shot
3 Liar's Apprentice
4 Master of fighting and knowledge
5 Student of the Butcher
6 Child of a Hero
7 Best student in the school
8 Mastery of weapons and magic
 
Feature: Trust in your comrades

Your master has taught you that kindness and encouragement are essential to help others accomplish their goals. Once per long rest, you can give a peptalk to help your friend reroll a failed Skill Check. They have to keep the new result.

 
Suggested Characteristics

Apprentices have learned to fight but also to trust. They are moved by comradeship and a desire for adventure. They will always put the party first and fight for the group's ideals.

d8 Personality Trait
1 I always put the others first, even if I get hurt
2 I’ve mastered every kind of weapons ever made—or I like to boast that I have.
3 I’m used to helping out those who aren’t as strong as I am, and I patiently explain anything and everything to others.
4 I love to fight. Period.
5 I always analyse a situation before jumping into a fight. I want to know our chances beforehand.
6 I don't speak much, my skills do the talking just fine.
7 I tend to get shy in front of someone I'm attracted to.
8 I'm pretty sure everyone wants to steal my favorite weapon.
d6 Ideal
1 Friendship. Our friendship is the most important thing we have. (Neutral)
2 Kindness. Being kind to people is the key. (Good)
3 Trust. The only way to succeed is to stay united and trust each other. (Lawful)
4 Only Us. Nothing can get in our way. As long as we are together, the only limit is our imagination. (Chaotic)
5 Power. Our party is the path to power and domination. (Evil)
6 Heroism. We will become grand together. To whom, it doesn't matter. (Any)
d6 Bond
1 I have to protect my friends.
2 The weapon I'm using was my Master's once. I'll guard it with my life.
3 When I left, my Master gave me a secret mission.
4 My friends are important. But I'm also doing that to impress someone I love.
5 My whole life, I've been trying to become better than my parents.
6 I've killed someone once. Now, I have to repay that debt.
d6 Flaw
1 Sometimes, I forget our missions are important.
2 Most people scream and run when they see a monster. I stop and take notes on its weaknesses.
3 Accomplishing our goals is worth a few casualties along the way.
4 Losing a fight makes me way too angry.
5 I tend to mock my friends a little bit too much for it to be funny.
6 I love gambling too much. Cards, dice... they'll be my downfall.
 
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