Hunter & Hunted Image

You grew up in the harsh wilds, either alone or with your tribe, fought fiercely over food and your own survival keeping a constant watch out for other creatures inhabiting the wilds, vying for domination. You slept up trees and in caves, exposed to the elements, and endured sickness without the advantage of medicine or a place to recuperate. You’ve survived despite all odds, and did so through cunning, strength, speed, or some combination of each.

 
Skill Proficiencies: Choose two skills to have proficiency in.
Tool Proficiencies: Choose two tool sets to have proficiency in.
Languages: Any one language of your choice
Equipment: One tool set, a trophy from one of your foes, a set of hide or leather armor, and a belt pouch containing 15gp.
 
Feature: Constant Alertness

Being raised in the some of the most cruel dangerous wildlands, you are constantly assessing for danger. You have an advantage on all Perception and Insight checks when asking for information on, or looking for potential danger.

 
Spell List
Spell Level Spells
1st alarm, find familiar, gift of alacrity, hunter's mark
2nd aid, find steed, web
3rd spirit guardians, tiny hut
4th find greater steed, summon elemental
5th commune, rary's telepathic bond
6th contingency, disintegrate
7th crown of stars, forcecage
 
Suggested Characteristics
d8 Personality Trait
1 I hide scraps of food and trinkets away in my pockets.
2 I like to squeeze into small places where no one else can get to me.
3 I sleep with my back to a wall or tree, with everything I own wrapped in a bundle in my arms.
4 I eat like a pig and have bad manners.
5 I don’t like to bathe.
6 I am constantly alerted by sudden noises or movements.
7 I am constantly judging the threat levels of everything I meet.
8 I can become single minded when hunting.
d6 Ideal
1 Aspiration. I’m going to prove that I’m worthy of respect.
2 Community. We have to take care of each other, because no one else is going to do it. (Lawful)
3 Change. The low are lifted up, and the high and mighty are brought down. Change is the nature of things. (Chaotic)
4 Survival. You can’t win if you’re dead. Live to fight another day — when the odds might be more in your favor. (Any)
5 Reliability. When I was in need, I was able to rely on others. Now I want to be the one others rely on. (Good)
6 People. I help the people who help me — that’s what keeps us alive. (Neutral)
d6 Bond
1 The wilds are my home, and I’ll fight to defend it.
2 I care for the helpless in the wilds, to help prevent that which I forced to endure.
3 I owe my survival to another who taught me to live in the Forest.
4 I slayed a terrible foe in the wilds. Now its kin wants revenge.
5 I have become the alpha of my part of the wilds. I must show the others I am worthy of that title.
6 No one else should have to endure the hardships I’ve been through.
d6 Flaw
1 I don’t know when to quit. Especially when everyone else is telling me to.
2 If I’m outnumbered, I will run away from a fight.
3 I will never fully trust anyone other than myself.
4 I’d rather fight fair than kill someone in their sleep, even if the fight is not in my favour.
5 It’s not stealing if you didn't stop me from taking it.
6 Hunters who can't survive in the wilds deserve to perish.
 

Previous Versions

Name Date Modified Views Adds Version Actions
9/4/2022 5:33:59 AM
2
0
--
Coming Soon
9/10/2022 4:24:38 PM
3
0
--
Coming Soon
Hunter & Hunted Image

Comments

Posts Quoted:
Reply
Clear All Quotes