Outcast Image

You're an outcast, belonging to no tribe, or society. Whether because of your own nature or circumstance, your people have forced you into a life of exile.
Cruel fate has beaten the lesson of survival into your bones. As such you have an innate danger-sense; you have weathered violent storms; and you are no stranger to hunger.
Your path is that of bitter struggle, but the road at your back is what drives you ever onward. Whether it's a score to be settled, or the need to put as much distance behind yourself and the past.

 
Skill Proficiencies: A choice between Survival and Athletics, follow by eitherNature or Stealth
Tool Proficiencies: Cook's utensils, Thieve's Tools
Languages: Up to one language of your choice
Equipment: Traveling garments, a weapon and an [Tooltip Not Found].
 
Exile

Whether by fault, nature or circumstance, you have been cursed to wander in solitude. Choose the reason for your exile, or roll on the table below.

d5 Exile
1 Betrayed by Your Own
2 Cursed at Birth
3 A Terrible Crime
4 A Petty Grievance
5 Self-Imposed
 
Feature: Hideaway

Through your travels you've established a number of hideaways, hidden from the sight of others; wherever you frequent, you will come to know the abandoned places affording shelter to the careful traveler. A hideaway can be a sewer, the crumbled ruin of an old church, or a lonely cave hidden amidst the crevices of a majestic mountain. 

 
Suggested Characteristics
d7 Personality Trait
1 I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.
2 The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden.
3 I would rather make a new friend than a new enemy.
4 I am incredibly slow to trust. Those who seem the fairest often have the most to hide.
5 I don’t pay attention to the risks in a situation. Never tell me the odds.
6 The best way to get me to do something is to tell me I can’t do it.
7 I blow up at the slightest insult.
d6 Ideal
1 Honor. I don’t steal from others in the trade. (Lawful)
2 Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)
3 Charity. I steal from the wealthy so that I can help people in need. (Good)
4 Greed. I will do whatever it takes to become wealthy. (Evil)
5 People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)
6 Redemption. There’s a spark of good in everyone. (Good)
d6 Bond
1 I’m trying to pay off an old debt I owe to a generous benefactor.
2 My ill-gotten gains go to support my family.
3 Something important was taken from me, and I aim to steal it back.
4 I will become the greatest thief that ever lived.
5 I’m guilty of a terrible crime. I hope I can redeem myself for it.
6 Someone I loved died because of a mistake I made. That will never happen again.
d6 Flaw
1 When I see something valuable, I can’t think about anything but how to steal it.
2 When faced with a choice between money and my friends, I usually choose the money.
3 If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it.
4 I have a “tell” that reveals when I’m lying.
5 I turn tail and run when things look bad.
6 An innocent person is in prison for a crime that I committed. I’m okay with that.
 
Outcast Image