You're an outcast, belonging to no tribe, or society. Whether because of your own nature or circumstance, your people have forced you into a life of exile.
Cruel fate has beaten the lesson of survival into your bones. As such you have an innate danger-sense; you have weathered violent storms; and you are no stranger to hunger.
Your path is that of bitter struggle, but the road at your back is what drives you ever onward. Whether it's a score to be settled, or the need to put as much distance behind yourself and the past.
- Skill Proficiencies: A choice between Survival and Athletics, follow by eitherNature or Stealth
- Tool Proficiencies: Cook's utensils, Thieve's Tools
- Languages: Up to one language of your choice
- Equipment: Traveling garments, a weapon and an [Tooltip Not Found].
Exile
Whether by fault, nature or circumstance, you have been cursed to wander in solitude. Choose the reason for your exile, or roll on the table below.
| d5 |
Exile |
|
1
|
Betrayed by Your Own
|
|
2
|
Cursed at Birth
|
|
3
|
A Terrible Crime
|
|
4
|
A Petty Grievance
|
|
5
|
Self-Imposed
|
Feature: Hideaway
Through your travels you've established a number of hideaways, hidden from the sight of others; wherever you frequent, you will come to know the abandoned places affording shelter to the careful traveler. A hideaway can be a sewer, the crumbled ruin of an old church, or a lonely cave hidden amidst the crevices of a majestic mountain.
Suggested Characteristics
| d7 |
Personality Trait |
|
1
|
I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.
|
|
2
|
The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden.
|
|
3
|
I would rather make a new friend than a new enemy.
|
|
4
|
I am incredibly slow to trust. Those who seem the fairest often have the most to hide.
|
|
5
|
I don’t pay attention to the risks in a situation. Never tell me the odds.
|
|
6
|
The best way to get me to do something is to tell me I can’t do it.
|
|
7
|
I blow up at the slightest insult.
|
| d6 |
Ideal |
|
1
|
Honor. I don’t steal from others in the trade. (Lawful)
|
|
2
|
Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)
|
|
3
|
Charity. I steal from the wealthy so that I can help people in need. (Good)
|
|
4
|
Greed. I will do whatever it takes to become wealthy. (Evil)
|
|
5
|
People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)
|
|
6
|
Redemption. There’s a spark of good in everyone. (Good)
|
| d6 |
Bond |
|
1
|
I’m trying to pay off an old debt I owe to a generous benefactor.
|
|
2
|
My ill-gotten gains go to support my family.
|
|
3
|
Something important was taken from me, and I aim to steal it back.
|
|
4
|
I will become the greatest thief that ever lived.
|
|
5
|
I’m guilty of a terrible crime. I hope I can redeem myself for it.
|
|
6
|
Someone I loved died because of a mistake I made. That will never happen again.
|
| d6 |
Flaw |
|
1
|
When I see something valuable, I can’t think about anything but how to steal it.
|
|
2
|
When faced with a choice between money and my friends, I usually choose the money.
|
|
3
|
If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it.
|
|
4
|
I have a “tell” that reveals when I’m lying.
|
|
5
|
I turn tail and run when things look bad.
|
|
6
|
An innocent person is in prison for a crime that I committed. I’m okay with that.
|