Nomad Image

Nomads cannot be held down to any one place. They wander from place to place, always seeking something new, whether it's adventure, enlightenment, knowledge, or even love. When you ask where they're from, the answer is always complicated.

Alternatively, a nomad may be called as such if they are refugees of war and/or escaping persecution. 

Since they have been all over, they are adept in languages and always have worldly advice that usually comes from their own personal experience.

Nomads tend to veer more towards a neutral alignment, with many being lawful neutral, neutral good, or chaotic neutral. However, nomads can be any alignment, dependent on their ideals.

 
Skill Proficiencies: Nomads have proficiency in Survival and get +1 added to their Wisdom score.
Languages: You know common and can learn two extra languages as a result of your travels. 
 
Feature: Survivalist

Nomads have advantage on Survival checks. If either die rolled has a face value of 1, before modifiers are added, the player may reroll that die. 

Nomads may also add 1d4 to any Perception checks.

 
Suggested Characteristics
d6 Personality Trait
1 I always have an anecdote for any situation, however appropriate it may be
2 I am jaded as a result of my travels. Nothing fazes me anymore.
3 I do not have a "tragic backstory" - I had a happy upbringing and I simply have the desire to see new places
4 I put on a happy face for those around me, but I carry a heavy heart.
5 I have been away from my hometown for a very long time - a great evil forced me and my family out
6 I travel in hopes to find a permanent home - so far nothing has suited my needs
d6 Ideal
1 I try to learn the ways of whatever place I venture to. It's important to follow these customs, and it brings me deeper knowledge (Lawful)
2 The best part about not being tied down to any particular place is being able to create your own rules (Chaotic)
3 My main goal in life is to be happy wherever I am (Any)
4 I try to not to form strong bonds with people - friends come and go, and nothing lasts forever.
5 In the end, the most important person is me. I must look out for my own best interests (Neutral)
6 In the end, only the strongest will survive in this world. I intend to be one of them, even if it means leaving others being (Evil)
d6 Bond
1 I once had someone I considered my soulmate pass away. It hurt too much to stay in the home we once had together
2 A great evil removed me and my family from my home. I will defeat that evil so no one will ever have to live in fear of them again.
3 I seek the answer to a great question, and I will not rest until I find out the answer.
4 I am looking for something - the problem is I don't know what it is!
5 I consider many places my home, and I will defend them with all of my might.
6 There is one person I hold close to my heart. They know who they are, and that I would do anything for them no matter where I am.
d6 Flaw
1 I'm full of a deep hurt and I tend to lash out when I become upset, even to those I care about.
2 I enjoy the vices and delicacies of different places a little too much.
3 I am not very skilled in social situations - I try to avoid them at all costs.
4 I am hesitant to listen to advice from people who have not lived my life.
5 I am extremely belligerent towards the race/people who have displaced me.
6 Others have told me that I can come off as condescending, and this is off-putting to them.
 

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