Well Travelled Image

You have traveled all around the world and made friends in every continent. You know so many people that no matter where you go you will likely run into someone. You're the type of person that could go to a tavern in the Underdark and find your friend from college on the opposite side of the world, or maybe run into an old drinking buddy on a boat. How do you even know these people? Why are you friends with a King from that far-away city? When did you meet that celebrity? It's a long story.

 
Skill Proficiencies: Animal Handling, AthleticsStealth
Tool Proficiencies: Herbalism kit
Languages: three of your choice
Equipment: A scroll caseblanket[/item], a set of common clothes, an herbalism kit, and 10 gp
 
Feature: Friends around the World

You somehow just know people no matter where you are. You could walk into any bar and always find a table of friends. This comes in handy when you are on the road as often as you are. These friends could help you out with small favors, or might ask for help of you. Either way, you'll still be expected to have fun with them, try not to get into too much trouble!

 
Suggested Characteristics
d8 Personality Trait
1 I’ve been isolated for so long that I rarely speak, preferring gestures and the occasional grunt.
2 I am utterly serene, even in the face of disaster.
3 The leader of my community had something wise to say on every topic, and I am eager to share that wisdom.
4 I feel tremendous empathy for all who suffer.
5 I’m oblivious to etiquette and social expectations.
6 I connect everything that happens to me to a grand, cosmic plan.
7 I often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.
8 I am working on a grand philosophical theory and love sharing my ideas.
d6 Ideal
1 Greater Good. My gifts are meant to be shared with all, not used for my own benefit. (Good)
2 Logic. Emotions must not cloud our sense of what is right and true, or our logical thinking. (Lawful)
3 Free Thinking. Inquiry and curiosity are the pillars of progress. (Chaotic)
4 Power. Solitude and contemplation are paths toward mystical or magical power. (Evil)
5 Live and Let Live. Meddling in the affairs of others only causes trouble. (Neutral)
6 Self-Knowledge. If you know yourself, there’s nothing left to know. (Any)
d6 Bond
1 Nothing is more important than the other members of my hermitage, order, or association.
2 I entered seclusion to hide from the ones who might still be hunting me. I must someday confront them.
3 I’m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.
4 I entered seclusion because I loved someone I could not have.
5 Should my discovery come to light, it could bring ruin to the world.
6 My isolation gave me great insight into a great evil that only I can destroy.
d6 Flaw
1 Now that I’ve returned to the world, I enjoy its delights a little too much.
2 I harbor dark, bloodthirsty thoughts that my isolation and meditation failed to quell.
3 I am dogmatic in my thoughts and philosophy.
4 I let my need to win arguments overshadow friendships and harmony.
5 I’d risk too much to uncover a lost bit of knowledge.
6 I like keeping secrets and won’t share them with anyone.
 
Well Travelled Image

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