You lived a life of wealth, power, and privilege. You were gifted with the best education available, Combat training, and various luxuries and respect.
One night you were framed for the murder of your father. Before you could be executed, a cloaked figure broke you from your cell. They seemed familiar, but you could not make out their face. They spirited you to a secret escape. Giving you a large Silver Coin with an odd symbol, telling you it would gain you access to certain areas. A small boat and driver waited at the shore to spirit you away in the night.
Now you are away from your homeland, trying to survive, wondering who set you up and why. You are still hunted. If discovered you will be put to death, so must be careful.
- Skill Proficiencies: History, Persuasion
- Tool Proficiencies: One type of gaming set or musical instrument
- Languages: One of your choice
- Equipment: A set of plain clothes, A Large silver coin with an odd emblem, A musical instrument or gaming set, and a purse containing 10 gp
Having been trained in diplomacy and quickly adapting to living on the street or among the lower class, And having been afforded great studying opportunities, along with the knowledge of who you know, and carrying that same skill set to the streets, you know how to get the information you seek. Whether through diplomacy and gathering information from those you know would have the information, or through research at the places you know to find such information. You often know where and/or from whom you can obtain whatever information you need.
Suggested Characteristics
As a Noble you were born and raised to a very different lifestyle than most people ever experience. You have had to adapt away from that lifestyle while melding the lessons you learned to a new way of life
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