You are or were enlisted in the military, but you focus on tending to the wounded soldiers around you, rather than engaging in the fighting. You have seen horrors on the battlefield and have learned to steel yourself against them, knowing that the lives of your fellow soldiers rest in your experienced hands. You have some experience in mixing poultices and making bandages with whatever is at hand, and have trained yourself to carry an injured soldier if need be.
When you choose this background, work with your DM to determine which military organization you were a part of and what kind of experiences you have had in your military career.
- Skill Proficiencies: Athletics, Medicine
- Tool Proficiencies: Herbalism kit, vehicles (land)
- Equipment: An insignia of rank, an insignia from a fallen friend you could not save, a set of common clothes, an herbalism kit and a pouch containing 10 gp.
Feature: Triage
You know how to quickly make the best of a bad situation when one of your companions is injured. If you treat someone who has broken a bone, is bleeding out or has another serious injury, the wound is much less likely to become infected and broken bones heal twice as quickly. This feature does not grant any hit points.
Suggested Characteristics
| d8 |
Personality Trait |
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1
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I’m always polite and respectful.
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2
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I’m haunted by memories of war. I can’t get the images of violence out of my mind.
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3
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I’ve lost too many friends, and I’m slow to make new ones.
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4
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I’m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.
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5
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I can stare down a hell hound without flinching.
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6
|
I enjoy being strong and like breaking things.
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7
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I have a crude sense of humor.
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8
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I face problems head-on. A simple, direct solution is the best path to success.
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| d6 |
Ideal |
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1
|
Greater Good. Our lot is to lay down our lives in defense of others. (Good)
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2
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Responsibility. I do what I must and obey just authority. (Lawful)
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3
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Independence. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic)
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4
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Might. In life as in war, the stronger force wins. (Evil)
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5
|
Live and Let Live. Ideals aren’t worth killing over or going to war for. (Neutral)
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6
|
Nation. My city, nation, or people are all that matter. (Any)
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| d6 |
Bond |
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1
|
I would still lay down my life for the people I served with.
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2
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Someone saved my life on the battlefield. To this day, I will never leave a friend behind.
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3
|
My honor is my life.
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4
|
I’ll never forget the crushing defeat my company suffered or the enemies who dealt it.
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5
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Those who fight beside me are those worth dying for.
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6
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I fight for those who cannot fight for themselves.
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| d6 |
Flaw |
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1
|
The monstrous enemy we faced in battle still leaves me quivering with fear.
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2
|
I have little respect for anyone who is not a proven warrior.
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3
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I made a terrible mistake in battle that cost many lives—and I would do anything to keep that mistake secret.
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4
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My hatred of my enemies is blind and unreasoning.
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5
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I obey the law, even if the law causes misery.
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6
|
I’d rather eat my armor than admit when I’m wrong.
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