Wild One Image

You have no recollection of your human parents or even where you were born.  As an infant you were abandoned in the woods and were taken in by some wild creature.  It could be simply a curious mama bear, or an animal of heightened conciseness.  In various worlds, wolf gods are known to raise a human child of their own.

 
Skill Proficiencies: Animal Handling, Survival
Tool Proficiencies: Woodcarver's tools, Herbalism kit, Drum
Equipment: A set of artisan’s tools (one of your choice), a shovel, an iron pot, a set of common clothes, and a pouch containing 10 gp
 
Feral Kin

Your wild upbringing marked you as a strange individual.  However, you love the creatures who raised you dearly.  Choose or randomly determine a parental figure.

d6 Feral Kin
1 A mama bear who raised me with her cubs
2 The God of Wolves, or any other predator foresaw great things in me, raising me as their own
3 A mother Roc who nearly fed me to her young, took pity on me
4 I was raised within a pride of lions, growing up among the cubs
5 My family was a group of raccoons.
6 A dire tortoise took me in
 
Feature: Rustic Hospitality

As one with the land, wild creatures will not attack you or your party member as long as they stay within 50 feet of you.  They will also defend you if need be, but will not help anyone else.

 
Suggested Characteristics

A folk hero is one of the common people, for better or for worse. Most folk heroes look on their humble origins as a virtue, not a shortcoming, and their home communities remain very important to them.

d8 Personality Trait
1 I judge people by their actions, not their words.
2 If someone is in trouble, I’m always ready to lend help.
3 When I set my mind to something, I follow through no matter what gets in my way.
4 I choose companions carefully, to make sure they won't betray me
5 I’m confident in my own abilities and do what I can to instill confidence in others.
6 Thinking is for other people. I prefer action.
7 I misuse long words in an attempt to sound smarter.
8 I can't speak in full sentences, due to having never learned
d6 Ideal
1 Respect. People deserve to be treated with dignity and respect. (Good)
2 Fairness. The law keeps us safe and should keep us all equal. (Lawful)
3 Freedom. We are all humans and should not live in service to each other. (Chaotic)
4 Might. If I become strong, I can make sure people won't get in my way. (Evil)
5 Sincerity. There’s no good in pretending to be something I’m not. (Neutral)
6 Destiny. Nothing and no one can steer me away from my higher calling. (Any)
d6 Bond
1 I yearn to find my parents and hope to reunite with them
2 I live off the land, I love the land, and I will protect the land.
3 When I first tried to return to society, I was shunned by the rich and influential. Now I will do anything to overturn that.
4 My tools are symbols of my past life, and I carry them so that I will never forget my roots.
5 I protect those who cannot protect themselves.
6 I wish the creature who raised me came adventuring with me.
d6 Flaw
1 I committed some kind of crime in a city and the local lord wants my head.
2 I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.
3 I have a hard time admitting when I'm wrong.
4 I have a weakness for technology and urban life.
5 I get easily frustrated and give up fast.
6 I have trouble trusting in my allies.
 
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