
In this case the sea would rages with a fury of a god. Of course a half-orc sailor shall struggle in order to put his small ship from being torn asunder by a crashing asteroids. Probably his companion-a human wizard—waits in a ship’s tiny cabin, which is frozen with the terror. So in that case with most of his friend’s life on line and the sailor, may carefully ties a bowline knot and also remembers some of his father words: “Always check your knot twice, son.”
With all that out of the way! with this pirate background, your character shall be the master of the whole universe . Of course not only would you know how to sail the spaceship, but mainly you’ll have the swagger of the veteran sailor. So it always will be up to you only for deciding about how you learned this actual trade technique. But maybe you’re a common employed there on a merchant’s ship, or you were raised by pirates. So in that way you might have gotten this experience.
- Skill Proficiencies: Intimidation and Deception
- Tool Proficiencies: Navigators tool’s, spelljammer vehicles
- Languages: Thieves cant language, one other language of your choice
- Equipment: A flask, grappling hook and also a rapier.
From the dark and the seedy background you have come i.e, from where everyone is trying to get the upper hand on everyone else. As like you have learned to read people and also to see the true intentions behind of their words and actions. Here you have an advantage on (Wisdom) insight checks.

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