Savrologist Image

As a child, you were struck by the lack of cultural identity in the Ravenite Dragonborn. In your formative years, you started studying the cultural history of your people, delving into ruins and tombs of long forgotten tribes when books and teachings did not give you the answers you sought. As an adult you made it your life's mission to rebuild the history of your people.

You were recognized for your efforts by eventually becoming tenured in one of Faerûn’s esteemed academies, but the call of a lost people's history pushes you back out into the world when others would rest and enjoy the fruits of their efforts. You never know when you could stumble upon the next breakthrough in restoring a piece of your personal historical puzzle.

 

 
Skill Proficiencies: History, and Religion
Tool Proficiencies: Cartographer's tools
Languages: Draconic, and Primordial
Equipment: A set of traveler's clothes, a wooden case containing a map to a ruin or dungeon, a leather-bound diary, a bottle of ink, an ink pen, a stack of notes, a set of Cartographer's tools, a bullseye lantern, a shovel, a two-person tent,and a pouch containing 17 gp
 
Feature: Tenured Professor

Though others must often endure extensive interviews and significant fees to gain access to even the most common archives in your library, as a tenured professor, you have free and easy access to the majority of the library, though it might also have repositories of lore that are too valuable, magical, or secret to permit anyone immediate access.

You have a working knowledge of your academies personnel and bureaucracy, and you know how to navigate those connections with some ease. As a result you are likely to gain preferential treatment at other libraries across the Realms, as professional courtesy shown to a fellow scholar.

Additionally as the result of your studies, When you enter a ruin or dungeon, you can correctly ascertain its original purpose and determine its builders, whether those were dwarves, elves, humans, yuan-ti, or some other known race. In addition, you can determine the monetary value of art objects more than a century old.

 
Suggested Characteristics

Use the tables for the Anthropologist, Archeologist, and Cloistered Scholar backgrounds below as the basis for your traits and motivations, modifying the entries when appropriate to suit your identity as a Savrologist.

Your bond is almost certainly associated either with the place where you grew up or with the knowledge you hope to acquire through adventuring. Your ideal is no doubt related to how you view the quest for knowledge and truth—perhaps as a worthy goal in itself, or maybe as a means to a desirable end.

d8 Personality Trait
1 I’m a stickler when it comes to observing proper etiquette and local customs.
2 I’ve read every book in the world’s greatest libraries—or I like to boast that I have.
3 I would rather observe than meddle.
4 I would risk life and limb to discover a new culture or unravel the secrets of a dead one.
5 I love a good puzzle or mystery.
6 I’m happier in a dusty old tomb than I am in the centers of civilization.
7 I might fail, but I will never give up.
8 You might think I’m a scholar, but I love a good brawl. These fists were made for punching.
d6 Ideal
1 Preservation. That artifact belongs in a museum. (Good)
2 Dignity. The dead and their belongings deserve to be treated with respect. (Lawful)
3 Danger. With every great discovery comes grave danger. The two walk hand in hand. (Any)
4 Knowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)
5 Power. Knowledge is the path to power and domination. (Evil)
6 Protection. I must do everything possible to save a society facing extinction. (Good)
d6 Bond
1 It is my duty to protect my students.
2 Years ago, tragedy struck the members of an isolated society I befriended, and I will honor them.
3 I seek to avenge a clan, tribe, kingdom, or empire that was wiped out.
4 Ever since I was a child, I’ve heard stories about a lost city. I aim to find it, learn its secrets, and earn my place in the history books.
5 I won’t sell an art object or other treasure that has historical significance or is one of a kind.
6 I hope to bring prestige to a library, a museum, or a university.
d6 Flaw
1 I am easily distracted by the promise of information.
2 I speak without really thinking through my words, invariably insulting others.
3 When I’m not exploring dungeons or ruins, I get jittery and impatient.
4 I talk to myself, and I don’t make friends easily.
5 I have no time for friends or family. I spend every waking moment thinking about and preparing for my next expedition.
6 I’ve picked up some unpleasant habits living among goblins, lizardfolk, or orcs.
 
Variant Feature: Adept Linguist

You can communicate with humanoids who don't speak any language you know. You must observe the humanoids interacting with one another for at least 1 day, after which you learn a handful of important words, expressions, and gestures – enough to communicate on a rudimentary level.

 

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