You sailed on a seafaring vessel for years. Facing mighty storms, monsters of the seas, and sinking those who dared cross you. You, your crew and your ship gained a reputation over the years for being fierce and undeterred, always taking an eye for an eye. The ocean is your play place, your home, it's where you feel most comfortable.
- Skill Proficiencies: Choose two skills from: Acrobatics, Athletics, Deception, Intimidation, Investigation, Perception, Persuasion, and Survival.
- Tool Proficiencies: You've been trained by the seas. You gain proficiency in Navigator's tools, Vehicles (water), and one musical instrument
- Languages: One mundane language of your choice.
You are at home in dark and seedy locations where everyone is trying to get the upper hand by any means necessary. As such, when in these circumstances, you know how to read people extremely well and have advantage on Insight (Wisdom) checks.
Suggested Characteristics
What did your character hold dear to themselves? What caused them to turn to a life of piracy? What happened to cause fears to root themselves in your character?
| d1 | Personality Trait |
|---|---|
| 1 | What did your character hold dear to themselves? What caused them to turn to a life of piracy? What happened to cause fears to root themselves in your character? |
Previous Versions
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11/26/2022 4:42:21 PM
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