
Brave deeds and danger are nothing new to you. Due to the circumstances of how you were raised, you have been involved with wandering heroes for most of your life. Maybe you were part of an adventuring band previously, but split with them after a disagreement or tragedy. Or, perhaps you worked around heroes in a lesser role for most of your young life, and you are now ready to graduate to the front lines.
Adapted from "Backgrounds Reimagined", by Epinephrine
- Skill Proficiencies: Athletics, Survival
- Tool Proficiencies: One type of artisan’s tools
- Languages: One language of your choice.
- Equipment: A set of artisan’s tools (one of your choice), 50 feet of rope, a small knife, a set of travel clothes, a common monster part trinket, and a pouch containing 10 gp
You are an established and respected member of an explorer's, bodyguard's, archeologist's, or other guild that employs adventurous types, allowing you to rely on certain benefits that membership provides. If you are in a town with a headquarters for your adventurer's guild and you are in good standing with the guild, you will be allowed to look at the job postings and find adventuring work to earn money.
Guilds often wield tremendous political power. If you are accused of a crime, your guild will support you if a good case can be made for your innocence or the crime is justifiable. You can also gain access to powerful political figures through the guild, if you are a member in good standing. Such connections might require the donation of money or magic items to the guild's coffers.
You must pay dues of 5 gp per month to the guild. If you miss payments, you must make up back dues to remain in the guild's good graces.
Suggested Characteristics
An adventurer is motivated by the prospect of excitement, glory and riches. Most adventurers are very conscious of their image within the guild, and this community of brotherhood is important to them.
d8 | Personality Trait |
---|---|
1 | I can't bring myself to ignore a cry for help. |
2 | I hold onto every mildly interesting item I find, in case it comes in handy someday. |
3 | After all the strange things I've seen in my travels, nothing can surprise me. |
4 | I spit and laugh in the face of danger. |
5 | Giving up is never an option for me. |
6 | I feel more at home in monster-infested dungeons than in civilized society. |
7 | I fill silence with wacky and exaggerated stories about my past misadventures. |
8 | My sense of humor is as dark and grim as the dungeons I explore. |
d6 | Ideal |
---|---|
1 | Adventure: All I want is to travel the world and see amazing things. (Any) |
2 | Heroism: I am dedicated to helping people in need. (Good) |
3 | Order: I use my power to save the world from the forces of chaos and create a better one in its place. (Lawful) |
4 | Excitement: An ordinary life is boring; I'd rather travel around and find trouble. (Chaotic) |
5 | Power: The more powerful enemies I defeat, the stronger I become. (Neutral) |
6 | Legacy: I want to go down in history as a brave, powerful hero. (Any) |
d6 | Bond |
---|---|
1 | I have sworn to hunt down the monster or villain who killed my former adventuring party. |
2 | My adventuring party means the world to me. |
3 | I carry with me a strange artifact that I found in a dungeon, but I don't know what it's for. |
4 | I adventure in order to bring honor (or money) to my family. |
5 | There is a faraway place I've always wanted to visit, and I won't stop until I make it there. |
6 | All I want is to make the ones who trained me in the way of adventuring proud. |
d6 | Flaw |
---|---|
1 | I default to solving problems with violence even when it's unwise or immoral. |
2 | I expect to be lavished with praise and attention whenever I do my job, and I become irate when no one acknowledges my heroism. |
3 | I could never trust a member of the evil races. |
4 | Waiting around makes me antsy. I'd rather do something stupid than do nothing at all. |
5 | My habit of looting dungeons makes me swipe things I shouldn't. |
6 | A monstrous enemy I faced in the past still leaves me quivering with fear. |

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