You are a celebrated adventurer, leading a life of exploration and excitement. You've turned navigating the unknown, slaying mighty beasts, and besting dastardly villains into a successful career -- a career that has earned you an impressive reputation.
- Skill Proficiencies: Skill Proficiencies: Performance, Athletics
- Equipment: A memento from a past adventure ( like a part of a treasure you found or a trophy from a beast you've slain, a small mascot (doll or figurine) of yourself made by a fan, a simple disguise, a set of travelling clothes, and a pouch containing 20 gp.
Your adventuring career is marked by one defining moment. This moment has made you famous far and wide. The nature of this adventure has a big effect on how people will treat you when they meet you, and what kind of people are most appreciative of your deeds. You can roll on the Defining Adventure Table to determine what you're famous for, or pick one that best fits your character.
| d8 | Defining Adventure |
|---|---|
| 1 | I slew a mythical creature |
| 2 | I was victorious in a tournament |
| 3 | I saved a life of someone important |
| 4 | I uncovered a great treasure (but didn't get to keep it) |
| 5 | I brought a notorious villain to justice |
| 6 | I explored the unknown |
| 7 | I brokered a lasting peace |
| 8 | I solved an ancient mystery |
- Bonus Feat: When you choose this Background, you gain one Feat. This represents the edge in experience you have over your peers.
- Heroic Title: You were given a title related to your Renowned Adventure, such as "Barov the Dragonslayer", "Savior of the East Wall", or "Sophia the Luminous". Tales of your exploits are known far and wide, and you are often recognized with little need for introduction. Certain folk care a great deal about the exploits of famous adventurers; these people might be eager to meet you, offer you patronage, or aid of some other kind. Your name can be a double-edged sword, however, as you often find it difficult to travel through populated areas without being noticed, as word of your presence spreads quickly.
Suggested Characteristics
As a Champion, you have to deal with being a public figure. How you've gained your reputation and how you handle the expectations that come with it defines your personality. Some champions embrace that fame, and love being the center of attention. Others might treasure moments of quiet. Many are driven to improve themselves and live up to their name, some will leave it to curry favors or increase their wealth.
| d8 | Personality Trait |
|---|---|
| 1 | I appreciate my fans and I always make time to talk to them |
| 2 | Whenever I enter a new town, I go around asking if anyone needs help |
| 3 | I take great care in my appearance and the quality of my gear |
| 4 | I grow restless unless I know that my next adventure is just over the horizon |
| 5 | I put on a well-rehearsed persona for my fans; people rarely see the real me |
| 6 | I am good at what I do, and I charge for my services accordingly |
| 7 | I am not comfortable with fame and I'm easily embarrassed when it comes up |
| 8 | I love a good mystery |
| d6 | Ideal |
|---|---|
| 1 | Domination. I see people as a means to achieve greater wealth and fame (Evil) |
| 2 | Duty. I do everything I can to live up to and maintain my reputation (Lawful) |
| 3 | Generosity. I only choose ventures that will improve the lives of local people (Good) |
| 4 | Competition. I need to prove I am the best at what I do (Chaotic) |
| 5 | Entertainment. My escapades always entertain, and my fans love me for it (Neutral) |
| 6 | Legacy. I wish for my stories to be an inspiration to people far and wide (Neutral) |
| d6 | Bond |
|---|---|
| 1 | I treasure my fans more than anything, and refer to them by a loving nickname |
| 2 | I used to travel with another, who taught me everything I know |
| 3 | I keep in touch with several colleagues, exchanging tips and experiences |
| 4 | A betrayal lead to a catastrophic failure that I will never forgiven, or forget |
| 5 | I am grateful for a benefactor without whose aid I would not have succeeded |
| 6 | My body is my most important tool, and I take great care to stay healthy and fit |
| d6 | Flaw |
|---|---|
| 1 | I have the constant need to prove that I am the best, and can't resist a good wager |
| 2 | When I enter a room I expect to be noticed, and I sulk when I'm not |
| 3 | I can't resist an opportunity to play the hero, even when it is not strategically sound |
| 4 | I am extremely superstitious and attribute the entirety of my success to a specific lucky charm which never leaves my person or a set of obsessive rituals |
| 5 | I am haunted by a death I am convinced I could have prevented |
| 6 | I carry a secret that could forever ruin my reputation |